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Thread: Fix Sumnmoner

  1. #131
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    Yay! Another summoner rework thread cause I haven't read enough of these in the past year and a half.

    For those that want to summon "the full blown primals" please just stop trying. We don't need to make everyone else's life a living hell so that you can do the the big shiny attack every 30 seconds. The last thing I want is for a massive primal standing in the middle of every fight I'm in. Sometimes surveying the battle is difficult enough without have to look around Titan's rocky ass all the time. Then you have the flashy attacks. The most annoying thing about Black Mages and Summoners currently is the LB3 which makes it so that you can't see anything for a few critical seconds. I'd rather not have to put up with this on a nearly constant basis. Sure I could change my settings so that I can't see anyone else's attacks but why should I have to lower the quality of my game so that you can explode the world with your summon on a constant basis. The counter argument which I've seen spring up from this is "well it worked in XI", yes and the battles in XI were incredibly different with a much slower pacing. It was possible in XI, it's not possible here.

    As for redesigning the egis, that's a somewhat valid argument but if they're going to shrink them so small that all the details become muddled... why not just have the abstract versions we have now?

    You don't want to cast DoTs, right? Okay... then do you want to be an underwhelming black mage or an underwhelming white mage with a pet cause that's how most summoner classes have played in the series.
    (5)
    Last edited by Dement; 04-17-2015 at 01:27 AM.

  2. #132
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Wintersandman View Post
    Out of curiosity how does Scholar do dots better? If they get stuck healing they aren't using DoTs.
    Because Akiza is willing to say anything, and i mean anything, no matter how dumb to construct his narrative that Summoner should be completely changed from the ground up because he doesn't like how the class plays. He's so blindly focused on this goal of throwing the baby out with the bath water, that I am convinced that he isn't even trolling anymore. He legitimately thinks this stuff.
    (8)

  3. #133
    Player
    FreeLancer4's Avatar
    Join Date
    Feb 2014
    Posts
    57
    Character
    Alistair Drake
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    As for redesigning the egis, that's a somewhat valid argument but if they're going to shrink them so small that all the details become muddled... why not just have the abstract versions we have now?
    Superna/Chirada Sized Avatars I believe would be just fine, small enough to not block much view and large enough to keep much of the details intact. I don't think most want full sized nor do I support that. Ramuh's beard alone is massive if he were OG sized. As much as I would like to see this tho, it's doubtful considering the lore, at least for now.
    (0)
    Last edited by FreeLancer4; 04-17-2015 at 09:37 AM.

  4. #134
    Player
    FreeLancer4's Avatar
    Join Date
    Feb 2014
    Posts
    57
    Character
    Alistair Drake
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    You don't want to cast DoTs, right? Okay... then do you want to be an underwhelming black mage or an underwhelming white mage with a pet cause that's how most summoner classes have played in the series.
    Correct me if I'm wrong, but most SMNs in FF stuck purely to there job sake of Summoning, be that for a single burst of damage/buff, or it temp took over the field for the caster/Party, and you would command it as such. I won't attest to having played or researched everything, but XI seemed to be the only one to really have the underwhelming blm/whm sub. The summoner job itself in XI had fairly respectable burst damage, assuming you had blood pact timers shaved down, and a plethora of utility options from its summons.
    (2)

  5. #135
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Wintersandman View Post
    Out of curiosity how does Scholar do dots better? If they get stuck healing they aren't using DoTs.
    Because Scholar can Dot and Bane enemies while healing. Only thing Summoner can do is provide is underwhelming DPS
    (2)

  6. #136
    Player
    Sagittarian's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    868
    Character
    Nesshin'na Kasai
    World
    Malboro
    Main Class
    Summoner Lv 90
    Quote Originally Posted by FreeLancer4 View Post
    Ramuh's beard alone is massive if he were OG sized. As much as I would like to see this tho, it's doubtful considering the lore, at least for now.
    .. now I want a Ramuh summon that is just a tiny floating head and a beard reaching to the ground (like a lightning bolt?)...

    Regarding everything else (throwing my voice in) - I like smn as is. I don't care if it doesn't match previous games because this ISN'T those games. I picked a class to play based on how it plays, not on the name. And I think a DoT class fits its role in the world. THM channels virtually uncontrolled aether into pure destructive forms. ACN channels carefully controlled aether into predictable forms; either disrupting a target's aetheric field (DoTs) or pets. If anything I would expect them to have more crowd control spells.
    (3)


  7. #137
    Player
    Verdan's Avatar
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    Sep 2013
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    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    These threads are constant because summons in the FF games have been about bringing in a ringer on your side. They're often cutscene attacks, but they're also about having a buddy that's way stronger than you or any of your group mates coming in for a bit and messing things up, they're the stars of the show for as long as they're on the stage. The egis are helpful, but they're not showstoppers. I bet a lot of the aethetics and feel of the summoner could be greatly improved by redoing their limit breaks to make them summon something big and have it fight for a bit. If you're reductionist enough, that's just a dot anyway, and the summoners are the dot specialists.
    (0)

  8. #138
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Akiza View Post
    Because Scholar can Dot and Bane enemies while healing. Only thing Summoner can do is provide is underwhelming DPS
    There you go folks, if you needed any more proof that this guy is full of crap.
    (7)

  9. #139
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by rawker View Post
    Why rework when they can add new job-specific abilities to further define its Summoner image?
    Overall, needs more abilities drawn from the primal fights themselves, whether through job skills or the egi themselves.
    (0)

  10. #140
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Razard View Post
    There you go folks, if you needed any more proof that this guy is full of crap.
    I mean he's right about SCH dots doing more damage, but i mean doting while healling doenst mean anything

    its cleric stance giving 10% more all the time
    (1)

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