Quote Originally Posted by Kosmos992k View Post
I'm trying to read into the replies to understand, but it sounds like the battles were essentially a passive experience with the NPCs doing the fighting and crafters/gatherers feeding them with supplies, a healer to keep people from dying and a tank to corral the enemies. Sound about right?
Not quite. Well, you could go in with any class combination, so you could go in with all battle jobs, or all crafter jobs, for example, but generally folks did this:

1 tank
2 healers
2 dps
1 crafter
2 gatherer

Or something like that. People definitely brought dps to this and killed the monsters. If you let the monsters kill certain objectives, you were going to have a bad time. People only brought crafter/gatherers because the buffs they put up were pretty crazy. I think the content was more fun than it's given credit for. It's interesting that this, along with choco escorts and old school behests, were stripped entirely (as well as making levequests even close to viable past using them to level up).