Quote Originally Posted by DoctorPepper View Post
A large part of why it isn't popular is the grand company restriction though.

Not true. People didn't Wolves' Den a few weeks after it released either, and there is no GC restrictions there. Most healers just don't want to be walking targets.

I love PvP. The only reason I don't spend more time doing it is because the queue times are outrageous. WD and FL were popular for maybe a week upon release, and then largely dropped to ~30min queue times for very short matches.

I would love for PvP in this game to get revived, because it's one of the only things we have that isn't scripted and makes you strategize on the fly. I guess the only reason I quoted you is because I don't think that lifting the GC restrictions in FLs is as large of a reason as you seem to be implying. It would temporarily make queues better right when it released, but I don't think it would be enough to have any type of lasting effect. Most people have long histories with the Final Fantasy franchise and I would wager 99% of those people do not associate PvPing in any form or fashion with FF. This game just won't attract the crowd to make it popular, imo.

OP: Your ideas are cool, but anyone who is serious about PvP would want to do it whenever they wanted and as many times as they could. Pigeon-holing everyone into set times with only so many occurrences in a given amount of time is more of a band-aid than a fix to a problem that won't be solved with "making players plan when they want to fight other players".