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  1. #1
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50

    A simple fix to PVP Queue times

    A simple Fix to Queue times


    I posted this in the PvP forum that nobody uses.

    Have set match times and guaranteed participation:

    Each hour have a match start at :00 :20 :40

    :00 enter match
    :02 Match starts
    :17 Match Ends
    :20 enter next match, etc

    This will allow players to schedule around PvP.


    The next part is 100% guaranteed participation: This gets a little trickier and messier but would make PvP more appealing, since you know when you try to play, you get to play.

    150 Mael
    100 Storm
    100 Flames

    Match 1: 24v24v24
    Match 2: 24v24v24
    Match 3: 24v24v24
    Match 4: 24v24v24

    Now it gets trickier.

    54 Mael
    4 Storm
    4 Flames remain

    Add Scrimmage mode: the remaing 62 players get divided equally into 3 teams and assigned Red,Blue,Yellow. 21v21v20 Teams are not GC but just the colors of the 3 grand companies. Rewards remain the same so there is no penalty.
    (3)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SirTaint View Post
    I posted this in the PvP forum that nobody uses.
    I am not meaning to be as cheeky as this will sound, but, the answer as to why PvP queues are so long is within your post - "nobody uses" it.

    PvP is simply not popular in FFXIV, and nothing much is going to change that. Queue times are directly related to it's popularity and so....
    (3)

  3. #3
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kosmos992k View Post
    I am not meaning to be as cheeky as this will sound, but, the answer as to why PvP queues are so long is within your post - "nobody uses" it.

    PvP is simply not popular in FFXIV, and nothing much is going to change that. Queue times are directly related to it's popularity and so....
    A large part of why it isn't popular is the grand company restriction though. You can't play with your friends or FC mates effectively and nobody wants to leave out half of their friends when there is a ton of other content that you can do with them.

    I literally never PvP in this game because I would rather do things with people I know than a bunch of random people I meet after a 20-30 minute DF queue. There is no room to make a pre-made team and actually practice as a team, which to me is the essence of what pvp should be.
    (5)

  4. #4
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DoctorPepper View Post
    A large part of why it isn't popular is the grand company restriction though. You can't play with your friends or FC mates effectively and nobody wants to leave out half of their friends when there is a ton of other content that you can do with them.

    I literally never PvP in this game because I would rather do things with people I know than a bunch of random people I meet after a 20-30 minute DF queue. There is no room to make a pre-made team and actually practice as a team, which to me is the essence of what pvp should be.
    My personal experience of PvP is this, no one I know plays it, or wants to. I understand that player experience varies, but the truth is that PvP in FFXIV is something that only a tiny minority of the playerbase is interested in doing.
    (1)

  5. #5
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    Quote Originally Posted by Kosmos992k View Post
    My personal experience of PvP is this, no one I know plays it, or wants to. I understand that player experience varies, but the truth is that PvP in FFXIV is something that only a tiny minority of the playerbase is interested in doing.
    So they should just give up and let all that development time go to waste?
    (2)

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    No, they should not give up, but on the other hand, PvP should get an amount of dev time that is proportionate to the number of players who have actually shown an interest...
    (2)

  7. #7
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by DoctorPepper View Post
    A large part of why it isn't popular is the grand company restriction though.

    Not true. People didn't Wolves' Den a few weeks after it released either, and there is no GC restrictions there. Most healers just don't want to be walking targets.

    I love PvP. The only reason I don't spend more time doing it is because the queue times are outrageous. WD and FL were popular for maybe a week upon release, and then largely dropped to ~30min queue times for very short matches.

    I would love for PvP in this game to get revived, because it's one of the only things we have that isn't scripted and makes you strategize on the fly. I guess the only reason I quoted you is because I don't think that lifting the GC restrictions in FLs is as large of a reason as you seem to be implying. It would temporarily make queues better right when it released, but I don't think it would be enough to have any type of lasting effect. Most people have long histories with the Final Fantasy franchise and I would wager 99% of those people do not associate PvPing in any form or fashion with FF. This game just won't attract the crowd to make it popular, imo.

    OP: Your ideas are cool, but anyone who is serious about PvP would want to do it whenever they wanted and as many times as they could. Pigeon-holing everyone into set times with only so many occurrences in a given amount of time is more of a band-aid than a fix to a problem that won't be solved with "making players plan when they want to fight other players".
    (0)

  8. #8
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    I'm interested in doing PvP. I'm not interested in trying to get myself and my friends to decide on what GC to join that some of us will likely need to rank up in again in order to do levequests if we're working on books, and we won't be able to use GC gear anymore, and we'll need to farm seals all over again if we buy anything with them.


    The short of it is, the GC restriction is terrible. Why not just randomly assign people/parties a GC to represent when they queue up, but keep the rewards specific to the GC they're currently in? Lore wise, the GCs are still fighting each other, and queue wise, the gaps can more easily be filled. Correct me if I'm wrong, but in XI ballista, couldn't someone from Sandy represent team Windy (since it wasn't a three way battle)? Why not just apply similar logic here?
    (1)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

  9. #9
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kosmos992k View Post
    My personal experience of PvP is this, no one I know plays it, or wants to. I understand that player experience varies, but the truth is that PvP in FFXIV is something that only a tiny minority of the playerbase is interested in doing.
    That's just your personal experience though, the majority of people I know want to pvp but don't because they can't do it with friends and don't want to sit in a queue for a group with randoms that suck.

    I'm sorry to say it but your personal experience with pvp doesn't account for the majority of the playerbase no matter how you slice it so I don't know how you can make the assumption that pvp is something only a tiny minority is interested in. I get it that not a lot of people are participating right now but PvP is currently too restricted to be fun in my opinion and I think a lot more people would show interest if it were less restricted by things such as grand company.

    At the end of the day, my personal experience is that people want to play this game with their friends, so any content that doesn't allow you to do that is going to lack interest from the playerbase.
    (1)

  10. #10
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    The biggest fix is to remove the GC restriction. When 72 people are queued, fire it up. The argument that Wolve's Den still failed and didn't have a GC restriction is a bad one, since Wolve's Den had many other serious issues that made it suck.

    I would do frontline's all the time if I didn't have to wait 30m - 1hour for a queue.
    (3)

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