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  1. #1
    Player
    SirTaint's Avatar
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    Sir Taint
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    Alchemist Lv 50

    A simple fix to PVP Queue times

    A simple Fix to Queue times


    I posted this in the PvP forum that nobody uses.

    Have set match times and guaranteed participation:

    Each hour have a match start at :00 :20 :40

    :00 enter match
    :02 Match starts
    :17 Match Ends
    :20 enter next match, etc

    This will allow players to schedule around PvP.


    The next part is 100% guaranteed participation: This gets a little trickier and messier but would make PvP more appealing, since you know when you try to play, you get to play.

    150 Mael
    100 Storm
    100 Flames

    Match 1: 24v24v24
    Match 2: 24v24v24
    Match 3: 24v24v24
    Match 4: 24v24v24

    Now it gets trickier.

    54 Mael
    4 Storm
    4 Flames remain

    Add Scrimmage mode: the remaing 62 players get divided equally into 3 teams and assigned Red,Blue,Yellow. 21v21v20 Teams are not GC but just the colors of the 3 grand companies. Rewards remain the same so there is no penalty.
    (3)

  2. #2
    Player Kosmos992k's Avatar
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    Aug 2013
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    Ul'Dah
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    Kosmos Meishou
    World
    Behemoth
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    Paladin Lv 90
    Quote Originally Posted by SirTaint View Post
    I posted this in the PvP forum that nobody uses.
    I am not meaning to be as cheeky as this will sound, but, the answer as to why PvP queues are so long is within your post - "nobody uses" it.

    PvP is simply not popular in FFXIV, and nothing much is going to change that. Queue times are directly related to it's popularity and so....
    (3)

  3. #3
    Player
    DoctorPepper's Avatar
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    Limsa Lominza
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    Doctor Pepper
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    Cactuar
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    Samurai Lv 70
    Quote Originally Posted by Kosmos992k View Post
    I am not meaning to be as cheeky as this will sound, but, the answer as to why PvP queues are so long is within your post - "nobody uses" it.

    PvP is simply not popular in FFXIV, and nothing much is going to change that. Queue times are directly related to it's popularity and so....
    A large part of why it isn't popular is the grand company restriction though. You can't play with your friends or FC mates effectively and nobody wants to leave out half of their friends when there is a ton of other content that you can do with them.

    I literally never PvP in this game because I would rather do things with people I know than a bunch of random people I meet after a 20-30 minute DF queue. There is no room to make a pre-made team and actually practice as a team, which to me is the essence of what pvp should be.
    (5)

  4. #4
    Player Kosmos992k's Avatar
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    Kosmos Meishou
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    Quote Originally Posted by DoctorPepper View Post
    A large part of why it isn't popular is the grand company restriction though. You can't play with your friends or FC mates effectively and nobody wants to leave out half of their friends when there is a ton of other content that you can do with them.

    I literally never PvP in this game because I would rather do things with people I know than a bunch of random people I meet after a 20-30 minute DF queue. There is no room to make a pre-made team and actually practice as a team, which to me is the essence of what pvp should be.
    My personal experience of PvP is this, no one I know plays it, or wants to. I understand that player experience varies, but the truth is that PvP in FFXIV is something that only a tiny minority of the playerbase is interested in doing.
    (1)

  5. #5
    Player
    Edellis's Avatar
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    Ixora Lepta
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    Zalera
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    Archer Lv 73
    Quote Originally Posted by Kosmos992k View Post
    My personal experience of PvP is this, no one I know plays it, or wants to. I understand that player experience varies, but the truth is that PvP in FFXIV is something that only a tiny minority of the playerbase is interested in doing.
    So they should just give up and let all that development time go to waste?
    (2)

  6. #6
    Player
    DoctorPepper's Avatar
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    Doctor Pepper
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    Cactuar
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    Quote Originally Posted by Kosmos992k View Post
    My personal experience of PvP is this, no one I know plays it, or wants to. I understand that player experience varies, but the truth is that PvP in FFXIV is something that only a tiny minority of the playerbase is interested in doing.
    That's just your personal experience though, the majority of people I know want to pvp but don't because they can't do it with friends and don't want to sit in a queue for a group with randoms that suck.

    I'm sorry to say it but your personal experience with pvp doesn't account for the majority of the playerbase no matter how you slice it so I don't know how you can make the assumption that pvp is something only a tiny minority is interested in. I get it that not a lot of people are participating right now but PvP is currently too restricted to be fun in my opinion and I think a lot more people would show interest if it were less restricted by things such as grand company.

    At the end of the day, my personal experience is that people want to play this game with their friends, so any content that doesn't allow you to do that is going to lack interest from the playerbase.
    (1)

  7. #7
    Player Kosmos992k's Avatar
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    Kosmos Meishou
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    Quote Originally Posted by DoctorPepper View Post
    At the end of the day, my personal experience is that people want to play this game with their friends, so any content that doesn't allow you to do that is going to lack interest from the playerbase.
    Except you are arguing that this applies specifically to PvP, and let's be honest, in FFXIV, PvP is not popular, is it? I already agreed that personal experience varies, but that does not alter the fact that only a small minority of players who have tried PvP, have done more than dip a toe into PvP. I'm not even willing to believe that the majority of players have even tried PvP, simply because they don't want to do PvP.

    The lack of interest in PvP has less to do with whether you can play with friends than it does a general apathy for PvP among FFXIV players.

    Quote Originally Posted by JayCommon View Post
    anyone who is serious about PvP would want to do it whenever they wanted and as many times as they could. Pigeon-holing everyone into set times with only so many occurrences in a given amount of time is more of a band-aid than a fix to a problem that won't be solved with "making players plan when they want to fight other players".
    I personally don't want to play PvP, but I can agree with what you are saying here. I can see that if people really want PvP - are serious about it as you say, then a sanitized, pigeon holed experience is not what they want. The issue I have there though is that this isn't a PvP game, and I do not think that unstructured, open world PvP would fit FFXIV.

    Quote Originally Posted by Edellis View Post
    Your language suggests you really don't like pvp.
    That would be an accurate assessment. I find PvP to be grossly unfair to anyone who either does not often partake, or who lacks sufficient levels/gear to compete. There are several other reasons for my personal dislike of PvP, you could correctly conclude it is a deep seated aversion to PvP.
    (0)
    Last edited by Kosmos992k; 03-28-2015 at 02:17 AM.

  8. #8
    Player JayCommon's Avatar
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    Gridania
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    Indaki Sativa
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    Gilgamesh
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    Dark Knight Lv 60
    Quote Originally Posted by DoctorPepper View Post
    A large part of why it isn't popular is the grand company restriction though.

    Not true. People didn't Wolves' Den a few weeks after it released either, and there is no GC restrictions there. Most healers just don't want to be walking targets.

    I love PvP. The only reason I don't spend more time doing it is because the queue times are outrageous. WD and FL were popular for maybe a week upon release, and then largely dropped to ~30min queue times for very short matches.

    I would love for PvP in this game to get revived, because it's one of the only things we have that isn't scripted and makes you strategize on the fly. I guess the only reason I quoted you is because I don't think that lifting the GC restrictions in FLs is as large of a reason as you seem to be implying. It would temporarily make queues better right when it released, but I don't think it would be enough to have any type of lasting effect. Most people have long histories with the Final Fantasy franchise and I would wager 99% of those people do not associate PvPing in any form or fashion with FF. This game just won't attract the crowd to make it popular, imo.

    OP: Your ideas are cool, but anyone who is serious about PvP would want to do it whenever they wanted and as many times as they could. Pigeon-holing everyone into set times with only so many occurrences in a given amount of time is more of a band-aid than a fix to a problem that won't be solved with "making players plan when they want to fight other players".
    (0)

  9. #9
    Player
    SirTaint's Avatar
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    Sir Taint
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    Quote Originally Posted by JayCommon View Post

    OP: Your ideas are cool, but anyone who is serious about PvP would want to do it whenever they wanted and as many times as they could. Pigeon-holing everyone into set times with only so many occurrences in a given amount of time is more of a band-aid than a fix to a problem that won't be solved with "making players plan when they want to fight other players".
    Even in the best scenario you can only fit in 3 matches an hour. My idea was to make
    it more predictable. The problem we face currently is if you want to PvP now, the now turns into a 15-30 minute wait and after the match it can be another 15-30 minute wait. My idea makes the wait a maximum of 20 minutes but its predictable, go do a tribe quest, or trial roulette or level your bird for 15minutes before getting into the cycle. Once you are in the cycle there is no real wait time.

    This will make playing PvP much more accessible to the masses. I know I see the 30minute wait and typically just cancel and do something else. I could also see stuff like Coil statics getting out of T13 at :15 and deciding to PvP as a group since a match starts in 5 minutes.


    As for removing GC my post allows SE to keep their lore and not punish the players.
    (0)

  10. #10
    Player Kosmos992k's Avatar
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    Kosmos Meishou
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    Paladin Lv 90
    No, they should not give up, but on the other hand, PvP should get an amount of dev time that is proportionate to the number of players who have actually shown an interest...
    (2)

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