Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 59
  1. #41
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Haibel View Post
    The easiest way to fix the mudra lag is to get rid of them all together. Just give us the end skills tied to them and add the mudra animations to the skills to balance out time gained. I love playing nin, and don't usually have the lag issues, but it's a huge pain in the ass when it shows up. The whole little meta game of mudra input just seems unnecessary to me.
    yeah , i suggested this already , i find it fun but frustrating when things go wrong, its infuriating missing a huton refresh just because the game think u did it wrong ...

    maybe adding a casting time (able to move while casting) , 1,5s casting time ? (add hands animations here)

    i enjoy ninja (was my fav job in FFXI ) but the mudra lag kills the job for me , and im afraid that SE is unable to fix it , this game has some issues with how skills work (ask any paladin on the brink of death that pressed HG and still died.....) or how the server syncs the enemies skills (see : titan lagslide ftl , or how u can go throw any aoe before animation is done , kaliya nerve gas for example )
    (0)
    Last edited by Warlyx; 03-28-2015 at 11:29 AM.

  2. #42
    Player
    Apricoth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    249
    Character
    Apricoth Daenya
    World
    Excalibur
    Main Class
    Rogue Lv 70
    I personally wouldn't want to see the Mudras disappear but the intermittent lag issue associated with trying to pull of a Mudra can be annoying.
    (2)

  3. #43
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I really do not see the problem. Even if it takes 2.5-3 seconds to activate a three mudra combo, what is the problem? Ninja does far more than enough damage to complete any of the current content. So what if you waste a second here or there when you are still doing comparable damage to all the other DDs in the game? Hell, you can even mitigate some of that wasted time by using Ninjutsu when you are dodging AOEs. I play Ninja just fine and I don't have WTFast. Stop being drama queens.
    A second here or there? Try completely botching some of your ninjutsu casts simply because one of your mudras doesn't register even though you see the animation happen, and see if you're still singing the same tune.

    When it happens on Huton, it is not just a difference of a second or two, that is a serious drop in DPS.
    (1)

  4. #44
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Ryans View Post
    I really do not see the problem. Even if it takes 2.5-3 seconds to activate a three mudra combo, what is the problem? Ninja does far more than enough damage to complete any of the current content. So what if you waste a second here or there when you are still doing comparable damage to all the other DDs in the game? Hell, you can even mitigate some of that wasted time by using Ninjutsu when you are dodging AOEs. I play Ninja just fine and I don't have WTFast. Stop being drama queens.
    That is like saying you just bought a car fully under warranty that has 400 horsepower, but due to computer limitations that kick in sometimes (out of your control) you are limited to only 300 of that horsepower. You take it in to get it serviced and they tell you that, that is just what the car does, suck it up. It does not matter whether or not it makes or breaks NIN, it is an irksome problem and a lot of NIN want the issue fixed. Same can be related to the car, 300 horsepower is plenty for the average driver, but you were told it has 400, and you want that other 100 back.
    (2)

  5. #45
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Not sure why SE would need to worry about policing Mudras if they were client side.
    If they were working as intended there would be no reason to Hack in a 1-Click Mudra as it's not a complicated action and falls well under the GCD even with a 3 step Ninjitsu.

    Even if someone did do such a thing, I'm sure it would be a much smaller performance difference than JP vs the rest of the world for mudra delay.
    (1)
    Last edited by Judge_Xero; 03-28-2015 at 09:01 PM.

  6. #46
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Judge_Xero View Post
    Not sure why SE would need to worry about policing Mudras if they were client side.
    If they were working as intended there would be no reason to Hack in a 1-Click Mudra as it's not a complicated action and falls well under the GCD even with a 3 step Ninjitsu.

    Even if someone did do such a thing, I'm sure it would be a much smaller performance difference than JP vs the rest of the world for mudra delay.
    Even if they did set up instant mudra macro's, you still have to wait for the GCD, so its not like it would cause that many issues.
    (1)

  7. #47
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    I have heard that JP players have no problems with the mudras? Does anyone know if it's true?
    (0)

  8. #48
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    I support this too, a bit heart broken about my nin xc I'd probably consider maining the class but this just ruins it for me.

    Quote Originally Posted by Ryans View Post
    I really do not see the problem. Even if it takes 2.5-3 seconds to activate a three mudra combo, what is the problem? Ninja does far more than enough damage to complete any of the current content..
    I'm guessing u don't main dps and use a tank with full fending accs. No dps could play nin happily if he knew that every now and then he'd lose 1 second dps time because mudras suck. Many many dps players will want to do as much damage as they possibly can and having something which is out of their control hinder that is not acceptable. simply "completing content" is done by many players a long time ago, pushing dps to the next level is the fun of endgame for most players. Heck I don't even care what bahamut drops anymore, just doing it for the fun of a parse now.

    I can see se just ignoring this " it's not broke for the JP players so shut up pls" as usual.....might aswell forget the nin class I'm afraid.

    Nin is ffxivs 1st ping dependant class, and I truly hope this trend does not continue. Why have all the datacentres in the same place and release a class that sux if u live far away?
    (2)
    Last edited by Sessurea; 03-28-2015 at 10:59 PM.

  9. #49
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Sessurea View Post
    Why have all the datacentres in the same place and release a class that sux if u live far away?
    Its their emulation if "Ninja Blood Lines" >:U!!
    (0)

  10. #50
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sessurea View Post
    Why have all the datacentres in the same place and release a class that sux if u live far away?
    Would be wonders if SE let people test run these jobs outside of Japan before it got released under various connections.
    (0)

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast