Can you please make High-Level Gathering Nodes that yield large sums of Crystal Shards?

Some gatherers are reluctant to gather Shards because they take too long to farm in massive quantities. This negatively effects the Crafting Economy when serious crafters have to pay large sums of Gil for shards—further compounding the fact that high-demand crafted items typically require a lot of shards to craft, thus causing players to either spend endless hours gathering at a slow rate or spending even more large sums of money to buy more shards.

What’s worse is that because Low Level Gathering Nodes will yield shards, the RMT players will take advantage of that by creating new accounts with low-level MIN / BTN.

High level nodes that offer larger quantities of shards would hamper the RMT market by making it harder for low-level gathers to get shards in huge bulks at one time while simultaneously rewarding high level gatherers by giving them actual incentive to farm shards.