I think it's a common assumption that a lot of players will want to experience Ishgard using one of the three new jobs. How long do you think it'd take to get a "fresh" drk/mch/ast to be content-ready?
I think it's a common assumption that a lot of players will want to experience Ishgard using one of the three new jobs. How long do you think it'd take to get a "fresh" drk/mch/ast to be content-ready?
Will Heavensward on Steam be packaged as DLC or an all-new game?
Will heavensward introduce new stances? Change pose please?
Will DOH/DOL Lucis weapons continue to upgrade or will we be starting with a fresh main tool at 60?
It's been mentioned that the only way to enter Ishgard is by completing the main story quests up through patch 2.55. What other Heavensward content, such as the new jobs and areas, will also have that same requirement to gain access? Will Heavensward introduce any content that new players who have not yet reached level 50 will be able to experience?
Can we expect a variety to the Alexander raid content that differs from current raids? Example: stages with different height levels, different group composition requirements (3 tanks required in one fight for example), and varied structure, not simply trash mobs and then the final boss for example.
Also, thank you to all the Square Enix team for making such a fantastic game, I can't wait to see what the future brings!
I didn't choose the PUG life... The PUG life chose me...
1) What will the new jobs cross-class from?
2) How will the 2.0-.55 main scenario be cleared by new players when many people will be above and beyond them in Heavensward?
Will we ever be able to use other storage items in our house? Cupboards, crates, etc?
I know we already have an in house armoire and retainer bell but they're limited and many more items will be in the expansion...
Will we ever regain the ability to repair another person's gear?
The fact that the auto translation dictionary still has entries like "Do you want me to repair it?" and "Can you repair it for me?" indicates that there was an oversight or there are unrealised plans regarding this feature.
At any point in the foreseeable future will the Fishing class be getting an off-hand weapon? We're already wearing a net on our hip (i believe), I think that would make a sensible and wonderful addition to our gear set.
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