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  1. #321
    Player
    Bryg's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Bryg Daekolfsyn
    World
    Balmung
    Main Class
    Marauder Lv 50
    Will the progression of the three new jobs be impacted by the fact that they have no associated class? Will they differ from any of the current jobs/classes in that respect?
    (1)

  2. #322
    Player
    Bryg's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Bryg Daekolfsyn
    World
    Balmung
    Main Class
    Marauder Lv 50
    Are there plans to add an additional job to the current classes in the future?
    (1)

  3. #323
    Player
    Bryg's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Bryg Daekolfsyn
    World
    Balmung
    Main Class
    Marauder Lv 50
    How will the amount of story content out-of-the-box for Heavensward compare to the amount of story at ARR's launch?
    (3)

  4. #324
    Player
    Bryg's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Bryg Daekolfsyn
    World
    Balmung
    Main Class
    Marauder Lv 50
    Would we be able to get a height chart showing off how tall the Au Ra are compared to the other races (assuming average heights)?
    (5)

  5. #325
    Player
    Bryg's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Bryg Daekolfsyn
    World
    Balmung
    Main Class
    Marauder Lv 50
    Will the Floating Continent be the new 24-man raid?
    (1)

  6. #326
    Player
    MidniteMixxy's Avatar
    Join Date
    Apr 2015
    Posts
    5
    Character
    Keowna Nightchild
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    With all the new actions given in 2.x (such as Dye, Request Meld, Triple Triad, etc) and now moving into Heavensward, will the UI be reworked so menus won't become over-stacked?
    (0)

  7. #327
    Player
    Winelor's Avatar
    Join Date
    Nov 2013
    Posts
    50
    Character
    Senmaera Beerbelly
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    When is Alexander Hard mode's release date, is it going to release at the same time as normal or be delayed for a time after normal is out?
    (0)

  8. #328
    Player
    JustinHiryu's Avatar
    Join Date
    Nov 2012
    Location
    Ul' Dah
    Posts
    42
    Character
    Wingod Revancroft
    World
    Hyperion
    Main Class
    Dark Knight Lv 70

    Physical collector's edition at other stores.

    Thus far, all I have seen and heard of pre-ordering of the physical collector's edition is from the Square Enix store. Do you have any plans to make it available for pre-order at other retailers?
    (0)

  9. #329
    Player
    Dtwo's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Warchief Dtwo
    World
    Faerie
    Main Class
    Goldsmith Lv 60
    Housing:
    Can you elaborate more on housing ward or adding specific area in 3.0 in heavensward? or furture content in plan.
    Vanity:
    I know this not important but are there any plan adding cape or wardrobe bag for our
    vanity item.
    PvP:
    Is there any open world pvp in heavensward?
    Market:
    are there any discussion on reworking the marketboard?
    Mount:
    Can you tease us or give us a hint what are the coming project on flying mount on store
    for us?like you did james bond t-shirt

    Fishing:
    Is there any plan in the future for fishing tournament like ffxi?
    Fate:
    If heavensward is more like open world map, are we gonna see tribe campaign invasion
    some sort of village or town, lets us choice to defend it or being destroy and have the crafter interact with the npc help to built it up.
    (0)

  10. #330
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    376
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100

    Summoner Overhaul?

    It seem's for many people who main Summoner they have been left feeling a little underwhelmed. Are there any plans to overhaul the Summoner to address these views?

    Perhaps this is because the Summoner is far too focused on D.O.T based attacks and the actual Summon (Egi) kinda fades into the background. Maybe something more like Aion's Spiritmaster job would be better suited to fill the role of the Summoner. The Spiritmaster's summons in Aion start out looking exactly like the Egi, but they grow and evolve with the Spiritmaster eventually becoming the size of a mount. I feel a system more like this would benefit the Summoner greatly as it shifts the focus onto the actual Egi and works with the jobs lore. Since a Summoner can only manifest a small portion of a Primal's aether. However as they level surely a Summoner would be able to control greater quantities of a Primals aether and therefore be able to summon a more evolved/formed Egi.
    (5)

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