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  1. #1
    Player
    JRSquirtle's Avatar
    Join Date
    Aug 2014
    Posts
    6
    Character
    Jr Squirtle
    World
    Tonberry
    Main Class
    Alchemist Lv 70
    Hello Yoshi-P, this is a long question so it has been broken into two.
    This question may be difficult to get across, but here it is:
    Currently, it is hard for new and veteran groups to find new members who are willing to try the raiding aspect of ffxiv, and perhaps it is because they may be scared away when they hear how unforgiving raid content is.
    While not everybody will enjoy challenging content, nor have the time commitment to, I am afraid that players are scared away before even trying, even though it is such a big portion of content of ffxiv. Maybe after trying, a portion of these players (even if it's a minority) will discover how fun and exciting challenging content is, especially when information on mechanics are still not discovered yet.
    With the introduction of normal and hard modes of alexander, I am afraid that even more players (especially new players) may be scared away from trying the hard modes, since normal modes also offers the same access to the storyline.
    (0)

  2. #2
    Player
    JRSquirtle's Avatar
    Join Date
    Aug 2014
    Posts
    6
    Character
    Jr Squirtle
    World
    Tonberry
    Main Class
    Alchemist Lv 70
    <part2>
    Is there any incentive the development team has in mind to encourage players to attempt the harder parts of content, possibly guiding them in with tutorials (such as the DPS practice instance mentioned a long time ago), and maybe to bring the casual part of the community closer to the hardcore community?
    Perhaps a system where the normal modes will only unlock when the turn(floor) has been cleared on the hard mode for that server(and maybe weekly)? (With a server wide announcement, so people who do not want to try the hard modes can also join in the excitement the hardcore players feel during progression) Or just a simple 2 week delayed release of the normal turns of alexander?
    Hoping that the development team would consider this and sincerely hoping that more players would give hard content a serious attempt, so that they can experience the fun of progression.
    (0)