Are there any future plans to have the game use DirectX 12 or Vulkan? I can see some benefits from using these APIs.
Are there any future plans to have the game use DirectX 12 or Vulkan? I can see some benefits from using these APIs.
Currently, the only place I can find to pre-order Heavensward in the USA is on the Square-Enix Online Store, and it is only the Box standard and Collector's Edition.
I would like to pre-order the Digital Download version. When and where will that be available?
Ok, I have finally gotten "out" and I have noticed that after watching this, no one it seems is asking about what was shown off after the Banquet.
I am a huge fan and user of a particular magic that was cast by a Lalafell Black Mage. I haven't seen it as castable since Final Fantasy 8 (which made it really nice to have after I unlocked Lionheart.)
And if I am mistaken, we saw a White Mage break out the same Magic used against us by a particular weapon at the end of the 2.0 series.
With that said, was this done for affect, or can we expect these two particular spells to finally come into our arsenal with the LVL60 increase when Heavensward goes Live?
Give me something on this please.
If Samurai as chosen over Dark Knight, would it have functioned as a similar kind of tank, albeit without the “powers of darkness” aspect?
Will all new mounts going forward, be exclusively flying mounts?
I am currently working on getting my Chocobo to lvl 20 (hopefully) before the 3.0 release.
With 3.0 being heavy on flying and flying mounts, what is the plan moving forward for our existing Chocobo companions. I know Yoshi-P has mentioned they will be used in game and so far all we are hearing about is new mounts that fly and allow us to soar over the areas coming in Heavensward.
Please give us some information on how we will utilize our existing companions in Heavensward and if they will be seeing any extensions to the existing skill tree or new skill trees added.
Personally I would like to see the attacker separated into Melee and Ranged attacker so our Chocobo can act like a 2nd player when we run the open map.
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