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  1. #1
    Player
    Sousoulsu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    139
    Character
    Kuus Hime
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Client/server communication question

    There is a client/server technology used in many MMOs where the server keeps track of the state of the Client, and uses that state if the Client's and Server's states disagree with eachother.

    Would it be possible to implement something similar in FFXIV to deal with the hit-delay many Western players are experiencing?
    (0)
    Last edited by Sousoulsu; 03-29-2015 at 02:47 PM.