Will we see new treasure maps in heavenward, maybe one that recommends a full alliance to complete. The current maps are already outdated due to gear and an alliance map could be a start to actual content an fc could run together
Will we see new treasure maps in heavenward, maybe one that recommends a full alliance to complete. The current maps are already outdated due to gear and an alliance map could be a start to actual content an fc could run together
With heavensward coming out will crafters gain the ability to create more unique looking gear, royal robe bohemion robe divine heros shirt as exsamples in a dyeable style
Can you share with us more info on how the Notorious Monsters we will encounter using our FC airships?![]()
How long will it take to craft a Free Company airship?
How much will it approximately cost to purchase a Free Company airship over building one?
What is the use or benefit of having a Free Company airship? Is there something special about them like Free Company quests?
Is the whole game inside heavenwards CD installation? Or is it just a 100MB game client in there?
I hear that Dark Knight will use Piety as its main stat to focus on. However, with it also being a war job and a tank job, would we need to focus on any other stats, as well? Such as Vitality? Would strength define its attack power or intelligence define its potency with its darkness abilities? If the main focus is Piety, would it have Dark Knight specific gear, or will all tank gear have Piety added?
What stat would Machinist focus on?
Will we be receiving higher grades of materia (Savage Might V, Quicktongue V, etc.) in the expansion? This would allow stat customization to keep up with the increasing amount of secondary base stats being placed on DoW/DoM/DoH/DoL gear.
Will there ever be other ways of acquiring materia? Currently, the options are:
1. Spiritbonding/Conversion
2. Desynthesis
3. Completion of very few/select main story quests
This Lalafell is not complaining. But we are curious folks!![]()
It probably has been asked already but are you going to implement more housing areas for ppl who still didnt have a chance to buy one or transfering to server where everything has already been sold?
How exactly new loot-lockout system for Alexander raid will work?
And are there any plans of introducing samurai as dps job in the nearest future?
As the game has progressed from 2.0-2.55, the initial intention of multiclassing has been overlooked. Content such as relic weapons, tomestone caps, and weekly loot caps have enforced a single class restriction. Playing multiple classes at once would weaken your character as you would need to split equipment between roles, taking longer to equip multiple classes, while playing a single class allows your character to excel in a single role at the expense of the ability to change that role and still maintain effectiveness. As development moves forward, will playing multiple classes be rewarded in any way, or will it continue to be the case that every character should play only a single class in order to be effective?
Are we ever going to be able to que for duties with our companions out?
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