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  1. #1
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Will personal houses see any of the new features that has only been attributed to FC housing?
    (3)
    "Try not. Do or do not. There is no try."

  2. #2
    Player
    Renoiria's Avatar
    Join Date
    Dec 2014
    Posts
    33
    Character
    Renoiria Schezobraska
    World
    Siren
    Main Class
    Arcanist Lv 90
    SUBJECT: Freedom of flight on a map

    With the addition of flying, players now have a lot of freedom to land on every part of a map. How high in the sky can players fly? And what mechanic is used to prevent players from traveling beyond the edge of a map (ie. invisible barrier?)
    (7)

  3. #3
    Player
    Siegrain's Avatar
    Join Date
    Jan 2015
    Posts
    9
    Character
    Kotori Caelum
    World
    Tonberry
    Main Class
    Lancer Lv 60
    is there any plan on fixing the ninja's mudra lags?
    (1)

  4. 03-28-2015 03:48 AM

  5. #5
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Will males be able to wear the dreads hairstyle in Heavensward?

    Currently those with PC programs like Battleping or WTFast have an advantage in executing mudras on ninja. Will mudras be reworked slightly so that console players can execute them effeciently as well?
    (9)

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Will you introduce higher grades of materia (V, VI, etc) to provide larger stat increases per meld, and what else can you tell us about how you plan to change the materia system?
    (20)

  7. #7
    Player
    Malakai's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    224
    Character
    Malakai Bazluth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Inventory upgrade: With 3 new jobs coming out, new armor/synths, new materials to make new crafted gear/glamours will we see an upgrade to our inventories finally? Or will we get another retainer option? Will the FC chest get another page added to it or the armoire be able to store more event/af gear sets?

    RNG: Most of everything in the game is locked behind RNG grind. I'm all for difficulty in a game but RNG does not make something 'difficult' it makes it into a time sink that can easily burn people out due to frustration. Instead of casual progression it's almost like being forced to grind on something just in hopes of seeing progression. Will there ever be a 'cap' placement on RNG to where if someone does something x number of times then their RNG increases/they get the items 100%?
    (8)

  8. #8
    Player
    Malakai's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    224
    Character
    Malakai Bazluth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Open world content: Will there be more open world content? It showed people out leveling in parties in the trailer in some area's. Will this be a thing again? Will there be more open world dungeons like in 1.0 to explore? Open world content creates more community, everything currently is locked behind instance dungeons which really just makes people wait around in queue then run the dungeon w/out socializing to get it said and done with. Where as open world EXP parties you chatted and got to form friendships and get to know other players.

    Free Company content: Is there going to be more content for Free Companies to do together? As it stands now there is limited content to do with FC's will we ever get missions/leves from our Grand Companies we are affiliated with?
    (9)

  9. #9
    Player
    LoganH's Avatar
    Join Date
    Jul 2014
    Posts
    1
    Character
    Logan Howlett
    World
    Balmung
    Main Class
    Pugilist Lv 50
    You mentioned that Disciples of Hand would have additions to make a player "Specialize" in one or 2 of them. Will there be similar structure to that of Disciples of War and Magic? And if so can you provide us with a little "hint" to what these additions might be?
    (5)

  10. #10
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    Will the new weapon skills added to current Jobs in the Heavensward effect the way TP has worked up to now? For instance, Bard has two damage over time skills that are used in succession every 16 seconds (or so). Would we be seeing any new abilities akin to this (with higher TP costs that negatively tick the TP down)? If so, would the TP balance be reduced (i.e. 80 TP skill reduces to 70-75) to accommodate for having to use more high TP skills?
    (2)
    Last edited by jssanderson747; 03-28-2015 at 04:28 AM.

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