Will there be more of a sense of danger in the overworld in new areas?


Will there be more of a sense of danger in the overworld in new areas?
I would love to bring my retainer(s) to battle with me in open world/dungeon's, will we ever see this?

Will we ever be able to dye other mounts besides just our company chocobo? Like the new Dragon mount for instance?

Will we have more Companion options in Heavensward? Some of the mounts we unlock are definitely bred for battle. Specifically the Warlion, and Warbear.

Will the Dark Knight get his own special mount similar to the Warlion and Warbear?
Will you release the abilities for all classes and jobs before 3.0 launches (especially Dark Knight, Astrologian, and Machinist)? It would be awesome to discuss what they can do before the patch comes down. Additionally, this will allow static/raid groups to better readjust their members' jobs in preparation for the expansion, as they will know who can do what and when, and all the logistics can get worked out beforehand.
Last edited by dvoraen; 03-29-2015 at 08:58 AM. Reason: I can't read direkshuns.

A lot of crafters are worried that the "Specialist" system will be similar to Desynthesis and it will no longer be possible to do the highest level recipes for all crafting classes on one character. People have already started leveling Alts in anticipation. Are these fears warranted?



Given the counter productive nature of the current lockout loot system..what changes to the loot system are coming in heavensward to fix this? It is silly that we can only really play and have one "main" job when we have the wonderful armory system which seems to just be going to waste.


Currently, the highest level crafting recipes are denoted as Lv.50 and from one to four stars. With the coming level cap increase, will these existing recipes be categorized as Lv.51-60, or will Lv.51+ level recipes have even higher requirements than the Lv.50 four star recipes?
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