So.. I've joined the Twin Adders on my Alt. But the quest fight that's stationed around the airship for Adders is ridiculous getting to. Here you have a possibly fresh 20, venturing to the downed airship with abut 10 lvl 21 aggressive ranged mobs that deal a lot of damage and no way to get rid of them except fight them and potentially die before you have time to begin the instanced quest fight.

By the time you are able to enter the instanced quest fight, beat it and get spit out; More aggro before you can teleport away.

Joining Maelstrom or Immortal Flames is far easier as the airships downed in their territory are no where near aggressive mobs. Can we get the location of the Twin Adders Downed Airship fight changed to be more like Maelstrom and Immortal Flames?