I like the idea of Thunder II being an AoE DoT, we need more of those. As for Freeze, I wish it was similar to Flare in terms of power and design. While no, as powerful, but still viable. Maybe have it add a magic debuff, or something, similar to Paladins Rage of Halone; reduced magic for 30s or so. Tri-disaster needs major adjusting. Either make it a GCD move that is its own thing, like deals 100 potency damage to all enemies in range, or an off GCD move that effects your current DoTs or deals elemental damage. And with Enkindle, just shorten the duration already, its not a powerful enough move for a five minute cool down.