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  1. #1
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by KisaiTenshi View Post
    Like the one thing I wish every MMO would do, is allow the PvP mechanism to kill bots. I don't care how much like griefing it looks like, but if you provide a "Engage PvP (Suspect bot)" mechanism, so that killing the bot forces it to respawn in a "jail" somewhere it can't teleport from, can't shout/yell/say from, makes it vastly easier for GM's to count the bot activity. Because a real player will actually respond to a PvP fight by fighting back or running away, while a bot will just stand there and die, because even if it has PvP countermeasures, I've never seen a bot win against a real human except by being overleveled or ganged up on by PvP combatants.
    The problem is that there are a lot of real legitimate players who can't win against you in a PvP duel either, especially when you out-level and out-gear them. And they may not want to have to keep running away from you, especially if that costs them their unspoiled node or fishing window, or whatever else it was they were trying to do there.
    (1)

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,776
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Niwashi View Post
    The problem is that there are a lot of real legitimate players who can't win against you in a PvP duel either, especially when you out-level and out-gear them. And they may not want to have to keep running away from you, especially if that costs them their unspoiled node or fishing window, or whatever else it was they were trying to do there.
    I think people overestimate the amount of griefing that would happen when there are stiff penalties to abuse. A lot of what brews these fears is the lack of action against RMT, makes people think that there will be lack of action taken against griefers as well.

    You wouldn't just allow everyone to do it. You'd only allow those who aren't constantly at odds with the community and SE to do so. So every time someone on here is warned or suspended from the forum or in the game for something, you'd already be on SE's "blacklist" of irresponsible players. People who report things accurately would more likely have the option.

    A core design flaw in most MMO's is the PvP mechanism has "safe areas" at all. Any area defined as safe from PvP should also be an area that yell/shout/tell restrictions are in place, and walking in/out or teleporting in/out of such areas would need a cooldown so players aren't just camped inside.

    But I digress, Solving RMT problems requires a far more aggressive stance than SE has taken so far.
    (0)