Personally, I understand that companies must prioritize, and they can't prioritize everything. I'm sure they understand it's a problem people are concerned about... and this thread really proves that, if there were any doubt. Additionally, I'm sure they have people who play regularly to get a feel for the community. They're not blind about their own game. While I do recognize that gilseller tells are definitely annoying and stifling of the community, it's not something that I have seen stop anyone from playing. I have seen people quit over lack of content, boredom or disliking the community... but not gilseller tells. That's not to say it SHOULDN'T be addressed, but where priorities are concerned, I'd rather they focus more attention and energy on other things, especially with an expansion on the horizon; expansions make or break the overall progression of an MMO, and the success of an expansion directly correlates with the resources that the company will pour into it in the future. Since you said you are the CFO of a company... think of it like budgeting. You only have X amount of employees and X amount of budgeting to deal with at the present moment, and if making a true fix requires a lot of additional programming and systematic reworkings (adding functionality to report spam immediately and have them removed from the game quickly, for example), it might be better to spend your resources fixing other, more dire issues... such as UI bugs or other community functionality... for now. That's not to say it WON'T be done, but it isn't a priority.
I would personally like if they would implement a system that allows players to report a tell as spam, and after enough reports (maybe 10 unique ones from 10 unique people), it is automatically suspended for a 24 hour period for review. To prevent abuse, a GM would then review the account and the outgoing whispers, and decide if it is banworthy (pretty easy to tell if someone is a gilseller spammer or not). If the person was erroneously reported for spam (such as by people who have it out for a legitimate player), the GM would then be able to punish the people who 'cried wolf'. If there is a real punishment for abusing the system, people would be deterred from abusing it. That's my solution, but it would require additional resources (more GMs to review accounts) and an additional functionality in the game itself... (right click and report someone for spam), plus an automatic system to lock an account until it can be reviewed. I think that would be effective, but it takes time and resources. The best time to implement something like that WOULD be with an update to the game's system itself, which may or may not occur in Heavensward or during one of the post-expansion patches.



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