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  1. #1
    Player
    Tristamwolf's Avatar
    Join Date
    Dec 2014
    Posts
    22
    Character
    Khloe Zhwan
    World
    Adamantoise
    Main Class
    Conjurer Lv 80
    /Signed by Khloe Zhwan of Ultros

    I really support the idea of a Regular Expression Chat Filter option. I've seen a lot of evidence that points to the fact that a RegEx chat filter would be able to filter about 95-98% of all annoying gil-spam messages.
    (0)

  2. #2
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Tristamwolf View Post
    /Signed by Khloe Zhwan of Ultros

    I really support the idea of a Regular Expression Chat Filter option. I've seen a lot of evidence that points to the fact that a RegEx chat filter would be able to filter about 95-98% of all annoying gil-spam messages.
    I believe chat filters provides a good combination of ease of implementation plus the least intrusive method against players. I still highly favor this idea. Most of the other ideas present a downside. For example...

    -Level gating /tells.(Can stop two friends under the level gate from able to whisper each other if implemented.)
    -Go after the gilbuyers(Not as easy to do as it sounds.)
    -Adding a right click report option.(The RMTs will simply come back on another account and resume the spamming, little would change.)
    -Increasing blacklist capacity.(The RMTs will simply come back on another account and resume the spamming, little would change.)
    -Go after the suppliers(I actually don't see too much of a downside to this either.)
    -Account wide blacklist(This will do little, as RMTs jump from account to account anyways after bein banned.)
    -Allow /tells only once every 5 seconds or so.(Doesn't hurt players too much, but would be a minor annoyance for people who type fast for sure.)
    -Allow /tell filters only between friends.(Would hurt crafters, and people in general like sending /tells to strangers sometimes.
    -Implement custom chat filters (No downside that I can see. Unless the filters were not implemented properly and filtered out legit messages as well.)
    (0)
    Last edited by Zabuza; 04-06-2015 at 12:57 PM.

  3. #3
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Zabuza View Post
    I believe chat filters provides a good combination of ease of implementation plus the least intrusive method against players. I still highly favor this idea.
    My only concern with a "chat filter" is that, unless it is allowed to be user-defined, it is going to be bypassed quickly. Remember, RMT is run by hundreds, if not thousands, of thinking human beings, primarily in Asian countries. Unless each players chat filter is different, its only going to be a matter of minutes before RMT can bypass any regular expression.
    (0)

  4. #4
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by tocsin View Post
    My only concern with a "chat filter" is that, unless it is allowed to be user-defined, it is going to be bypassed quickly. Remember, RMT is run by hundreds, if not thousands, of thinking human beings, primarily in Asian countries. Unless each players chat filter is different, its only going to be a matter of minutes before RMT can bypass any regular expression.
    Yeah, I assumed with chat filters that it would be user-defined. It would only make sense imo. But knowing SE if they did implement chat filters they wouldn't allow it to be user defined, lol.
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