You guys need to stop smoking weed or go to school or something.
Every time I see a "SE is behind the bots" or "SE is allowing the bots" type of comment, I'll show you someone who fails to understand the MMO business model.
For all intents, the only difference between a subscription model and a premium model is "who pays"
In Freemium MMORPG's, the lack of a subscription or payment results in unchecked ability to create new accounts and player characters. They could easily solve this by forcing players to buy an authenticator, but that removes the "free" component. Hence freemium games require much larger support staff... or willingly ignoring some % of the daily botting activity in favor of mass-data-entry, that just bulk disables accounts that have RMT patterns. Spammers use throw-away accounts, and the only way Freemium games can deal with it is by learning filters.
In Subscription MMORPG's the subscription itself acts as the throttle on the ability to create new accounts and player characters. Again, the lack of requiring an authenticator on every account leaves automated bot creation unchecked. Not re-querying the authenticator when the player comes back from AFK also lets bots run endlessly. Learning filters are used on chat logs to automatically kill spammers after a few minutes (if the spammers aren't doing it themselves) , and the spammers get into the system by either hijacking existing paying players accounts (who likely bought from RMT'ers in the first place,) or by using stolen or disposable credit cards to create the accounts, and the accounts don't get purged until the card is charged back.
It is NOT beneficial to SE to let bots run because that destroys the game economy, and spamming bots make players irate and hostile towards the company. But in the same line of thinking, SE can't respond to every single bot , because there are more bots than staff. So like above with the freemium model, a certain % of bots will just be removed by a MDE(mass data entry) process, and the spam has to be caught by learning chat filters. The filters get updated with every maintenance, and the bots change their spam slightly to evade it.
Now they could make the process super-easy by having a "right-click, report for spam" instead of adding to the blacklist (which is a waste of time since the bots disappear after 5 minutes anyway) or something as simple as this:
right-click: Report Bad Behavior
The DROPDOWN will have a list of frequently reported activities[ ] I understand that this report process will send a screenshot to Square-Enix, and any information in the screenshot at Square-Enix's sole discretion may be used to take action. I understand that abusing this process is a violation of the terms of service and may be grounds for disciplinary action against myself.
---Provide extra information here---
---Provide extra information here---
Are you sure you wish to report [USERNAME] for [DROPDOWN]?
[ Y E S ] [ N O ]
Make sure that the violation activity is visible before hitting YES.
1) Spam (RMT)
2) Spam (Misusing party finder/Yelling/Shouting (Sellsword activity, FC invites )
3) Harassment (Chat abuse)
3) Botting (Hunting, Gathering)
4) Botting (Powerleveling, Spirit Bonding)
5) Botting (Dungeon instance)
Of course that last option is only available during a dungeon instance. A simple SPAM or BOTTING report would be enough, but because a screenshot often lacks context you usually want to be a little more specific.
Full disclosure: Just because you don't see anything being done, doesn't mean nothing is being done. It means it's not being reported. From experience from one place where I worked where I handled such types of reports, people just don't take the time to report things.
And a lot of that has to do with how much effort is required to report something. In the case of where I used to work, reporting things required logging in, going to the listing, click report, and then being given a series of drop downs to drill down to a specific report, before even a text field was given. I even created such reporting processes myself for websites I operate, and you know how many people use them? 0.000001%. There may be a million people on at once, and only one of them may take the time to report things.
Of course, SE could also just have a bunch of tickboxes in settings to control the problem too:
[ ] Refuse all party invites
[ ] Refuse all friend requests
[ ] Refuse all free company invites
[ ] Ignore all tell's that are not part of the FC/Linkshell/Party/Friend list
[ ] Ignore all tells from outside your current zone



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