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  1. #1
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Abbul_Stonecleaver View Post
    I meant random as in there are many of them and I needed a universal name. Guess a tank buster would work.

    Just saying Warrior is more proactive while a Paladin can be more reactive. Kinda the opposite of boring
    Haha, maybe for you. My favorite part of any fight as a tank is nailing down absolutely everything I need to do in order to maximize my survivability and find out new patterns to use my cooldowns in for both myself and my healers. It's very ill suited to the Warrior playstyle, which is fun if you like that sort of tanking style. I enjoy it about as much as I enjoy healing, which is to say not at all.
    (0)
    My life while tanking is an existential hell from which there is no escape.

  2. #2
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Instrumentality View Post
    Haha, maybe for you. My favorite part of any fight as a tank is nailing down absolutely everything I need to do in order to maximize my survivability and find out new patterns to use my cooldowns in for both myself and my healers. It's very ill suited to the Warrior playstyle, which is fun if you like that sort of tanking style. I enjoy it about as much as I enjoy healing, which is to say not at all.
    I'm not really here to change your mind (I like PLD too), but I will say that planning WAR's CD rotation is actually way more strict than PLD's. Usually, when you're figuring out your rotation for PLD, you're basically just figuring out what will be up when. So, say, you start with Sentinel on the first big hit, then Ramp + Conv for the 2nd, Hallowed 3rd, Sentinel again 4th... etc etc. With WAR it's quite a bit different, you have 4 major CDs to work with and combine together (IB, Vengeance, and Thrill + Conv). IB usage is basically what makes or breaks a good WAR - some WARs will hold onto 5 stacks until the tank buster is about to happen, hit it, build 5 more stacks, then save again. This isn't something you want to do. You want to know when and where you can freely use IB to mitigate other damage/deal more damage. You also have to consider when Unchained is safe, when you have Infuriate to get another IB off or to get 2 after an Unchained, when you need to prioritize Steel Cyclone over both of these, etc. Basically, WAR's CD management is GCD to GCD, whereas PLD's is a bunch of CDs that can be planned out just on the tank busters.

    I will say, from experience, I've found it significantly easier to start fresh content with PLD due to being able to pop a multitude of CDs whenever. As an example, Odin is really quite strict on when he does what, but the first time you go in as WAR you're forced to hold your Wrath a lot because you don't know when stuff is coming. Once you do know then WAR becomes a lot better, you get 99-100% SP/SE uptime, you get IB + a CD for every tank buster, you can freely use IB without much worry, and you do more damage than a PLD solo. There's a lot of advantages to mastering a fight with WAR, and that's what I personally like about the job.

    I do think both jobs have their merits, and it's really just down to what type of CD management you prefer.
    (1)

  3. #3
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SpookyGhost View Post
    I'm not really here to change your mind (I like PLD too), but I will say that planning WAR's CD rotation is actually way more strict than PLD's.
    Yeah, this is where I think we're not actually talking to each other effectively. I dislike Warrior because it is so strict. The answer for Warrior mitigation is not ever going to vary in any noticeable capacity. It's always going to be Inner Beast or Inner Beast plus another CD. The rest of everything I would do as a Warrior tank beyond that is total fluff and nothing I care about which is why Warrior is boring to me.

    I really do think Warrior is a fine tank for any content. Just not a class I ever want to play in anything ever.
    (0)
    My life while tanking is an existential hell from which there is no escape.

  4. #4
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    not sure if it's been mentioned or not but one thing about PLD beining chosen more often for MT is it's random Midgate from Shield and Parry. Along side with Adlo and Stone Skin I reduced a Flattern by Bahamut to 0 mainly due to my Shield Blocking like 35% of it.
    (1)

  5. #5
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    what is this, 2.0? lol

    yes warriors can MT. it doesn't really matter who MTs. I have main tanked a lot of Coil. But really, MT is just a fancy word for "stands in place and tunnels boss". there are plenty of times where it is more taxing to be an OT and more pertinent to be on your a-game.

    there should be no problem "MTing" most of the game's content as a Warrior. It might be better to have a Paladin MT for some bosses but usually when you are at a level where it really matters you don't really even care so it's pretty irrelevant

    This seems backwards to me. "Oh, here comes RandomTankBuster, ahh good ole Sentinel" vs "Oh, crap I have 4 stacks, do I have time to get this last one in? Thank goodness for that Vengeance stack! Boom Inner Beast! Oh hey it critted for 2.1k, sweet"
    boss ability queues are generally pretty strict in FFXIV - they are not random at all

    i.e, shortly after dropping bombs titan will do a mountain buster. every time. the trick is to know that window. it takes about 20 seconds to generate 5 wrath, but if you use it too soon you will waste it. the window for a mountain buster is probably somewhere around 22-30 seconds. and honestly dont quote me on that because that is a pretty rough estimate but it's meant to illustrate a point

    once you spend enough time having your shit kicked in by a boss you will know when the big damage is going to come out
    (1)

  6. #6
    Player
    Abbul_Stonecleaver's Avatar
    Join Date
    Dec 2014
    Posts
    178
    Character
    Abbul Stonecleaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Instrumentality View Post
    Snip
    Warriors have to plan CDs out too...

    You must not have tanked T9 as a Warrior when it was hard content. I remember before my static got to the last phase researching exact timing of Claw, and having to figure out an exact rotation of CDs based on their timing. Though lately I have wondered if Claw is one minute apart allowing for easy mode ToB + Con then Vengeance, repeat. The one I used had Foresight + Con as a bridge, which made the fourth claw a nightmare. I had to learn really quick when to use IB just right.

    Also, first phase Beak. I had to figure out the third Beak: land SP after dive, ToB (maybe Foresight too, been a while), IB, Infuriate, IB at 5 seconds left on debuff. I died there due to the spike from other damage on critical learning attempts, and I could tell it was discouraging to the idea of me tanking the fight, as we had a PUG telling them Warriors can\\'t solo tank T9.

    So that aspect is very similar.
    (0)

  7. #7
    Player
    Abbul_Stonecleaver's Avatar
    Join Date
    Dec 2014
    Posts
    178
    Character
    Abbul Stonecleaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Delorean View Post
    boss ability queues are generally pretty strict in FFXIV - they are not random at all

    i.e, shortly after dropping bombs titan will do a mountain buster. every time. the trick is to know that window. it takes about 20 seconds to generate 5 wrath, but if you use it too soon you will waste it. the window for a mountain buster is probably somewhere around 22-30 seconds. and honestly dont quote me on that because that is a pretty rough estimate but it's meant to illustrate a point

    once you spend enough time having your shit kicked in by a boss you will know when the big damage is going to come out
    Random was a horrible word choice.
    (0)

  8. #8
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Why didn't you ask ME Hinata? Lol.. I WAR everything for our FC, I don't recall seeing this conversation ; ;
    (0)

  9. #9
    Player
    Hinata_Kenpachi's Avatar
    Join Date
    Mar 2015
    Posts
    35
    Character
    Shivani Kenpachi
    World
    Balmung
    Main Class
    Ninja Lv 60
    Quote Originally Posted by whiskeybravo View Post
    Why didn't you ask ME Hinata? Lol.. I WAR everything for our FC, I don't recall seeing this conversation ; ;

    Was a different FC before I joined Phire <3

    Anyone reading this Thread it was NOT my current FC I had this convo with ^.^ past is past, Thanks for all the info everyone
    (0)

  10. #10
    Player
    Whiston's Avatar
    Join Date
    Oct 2014
    Posts
    228
    Character
    Whiston Aglaeca
    World
    Cactuar
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Risvertasashi View Post
    Everyone seems to look at my posts and assume that I\\'m raging about wars. I\\'m not. They\\'re fine. I would be reluctant to enter fcob without one. But it\\'s foolish to pretend there\\'s no difference from PLDs in healing.

    If you act like you\\'re healing a PLD when you\\'re healing a WAR they will die.
    I think what you're trying to say here is - it is easier to faceroll heal a bad paladin than a bad warrior.
    This is probably a true statement.

    If everyone is playing their jobs correctly, that is a false statement.
    (0)

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