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  1. #1
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    631
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    I love it when people reply to these kinds of threads citing efficiency.

    It's true, KB+M IS more efficient in terms of how quickly you have access to stuff.

    The thing is, though, there is no instance or fight that requires split second, frame perfect reflexes. Anything that you have to outright react to gives you ample time to do so, with the rest being up to individual player skill. That said, this is not a fighting game. You're not doing an FADC-into-ultra or kara cancelling. This game just doesn't demand such dexterity.

    Of course, I know that me saying that is kinda pointless. This IS an MMO, after all, a genre known for its OCD levels of perfectionism. People will go "I do this cause it optimizes #s by XXX% TO THE MAX!" in a game that just isn't that demanding.
    (0)


    PGY-3 Family Medicine resident.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  2. #2
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Hazama999 View Post
    I love it when people reply to these kinds of threads citing efficiency.

    It's true, KB+M IS more efficient in terms of how quickly you have access to stuff.

    The thing is, though, there is no instance or fight that requires split second, frame perfect reflexes. Anything that you have to outright react to gives you ample time to do so, with the rest being up to individual player skill. That said, this is not a fighting game. You're not doing an FADC-into-ultra or kara cancelling. This game just doesn't demand such dexterity.

    Of course, I know that me saying that is kinda pointless. This IS an MMO, after all, a genre known for its OCD levels of perfectionism. People will go "I do this cause it optimizes #s by XXX% TO THE MAX!" in a game that just isn't that demanding.
    I see you have not stepped into any of the coil turns yet.

    Whilst there are console players clearing coil, but when referring to the top teams and early savage coil clearer, I've seen a console/controller user within. There's a reason for that.
    (0)

  3. #3
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Ooshima View Post
    I see you have not stepped into any of the coil turns yet.

    Whilst there are console players clearing coil, but when referring to the top teams and early savage coil clearer, I've seen a console/controller user within. There's a reason for that.
    Controllers are not exclusive to consoles, so there's no reason to validate either or in the same statement. Secondly, this game was optimized in mind of a controller, as there is no bottleneck for raiding with one. I know plenty of great players who play with them, and I'll even say you're having selective memory when it comes to your claim. Can you prove there wasn't a single controller user in those groups?

    Finally, this is coming from experience. Spare lodestone, I've cleared t13 and I've tanked dps and healed all coils (except healed 13). It's not difficult for me to optimize my dps, or tank, or target as a healer. I don't have to worry about targeting mobs, about strafing as my Bard, or having enough abilities on my hotbar. I don't need to shortcut, I don't have macros attached to my gcds, none of that. It's all preference, simple as that.
    (3)