Still sitting on 100 leve allowance each on both my main and alt =/ what do you do that you need more allowances for.
Still sitting on 100 leve allowance each on both my main and alt =/ what do you do that you need more allowances for.
On my alt I burnt through the leve allowance very quickly, like you I had a hundred originally built up but after leveling my botanist from 34 to 50 I had pretty much none left so when started on my fisherman class on that same character I had none to help me and the daily allowance amount is hardly any help as burn through those pretty quick too. I already got my miner to 50 thankfully else would be even worse after fisherman done.
What I would like is a way to earn more leve allowance myself through trading in seals or ventures or something rather than have to rely on just the passing of time before can get any more...I still have all my crafters to level after fisherman too and such a system would help a lot I feel in those grinds. I am not asking for freebie additional leve allowance, I am willing to earn it via trade ins like ones mentioned but I do not like having to rely on passing of time alone just to get another small amount which do not last long.
Last edited by Snugglebutt; 03-25-2015 at 07:30 AM.
Pretty sure reason is to limit the allowance is to slow down the the leveling speed, you are not suppose be able to hit 50 on every single crafting/gathering in a day or 2.On my alt I burnt through the leve allowance very quickly, like you I had a hundred originally built up but after leveling my botanist from 34 to 50 I had pretty much none left so when started on my fisherman class on that same character I had none to help me and the daily allowance amount is hardly any help as burn through those pretty quick too. I already got my miner to 50 thankfully else would be even worse after fisherman done.
With that said the rate of the leve already have such a huge impact on crafting/gathering leveling to the point that threads popped up saying the exp from them should be decreased.
my 2 chars
Main
http://na.finalfantasyxiv.com/lodest...acter/3839410/
Alt
http://na.finalfantasyxiv.com/lodest...acter/7686500/
It's already so damn easy to level crafting/gathering - I capped it all on my alt already... just how much easier does it need to get
Last edited by Chihaya; 03-25-2015 at 07:59 AM.
Few issues have with your reply, first is the argument that people are complaining about how easy it is popping up as threads recently...I saw one person make one thread suggesting the leves gave too much EXP recently and that person admitted he had already taken advantage of how quickly he perceived it plus was happy and glad it was so quick of which people rightly came to the conclusion he was suggesting they change it (after) he gained what he wanted from it. Stinks of I got what I wanted now I want to screw over the rest of you type of stance and is the sort of stance hardcore raiders whine about when SE says they are going to nerf old/outdated content which most hardcore have already passed and completed. But a single recent thread does not equal a massive influx or even many people complaining or suggesting that gives too much.
Secondly I take issue with your example in which implied I was asking to go from 1-50 in a day or two which is not true at all in the sense that is not what I am asking the changes to do, quite frankly I find it silly to claim such because adding an additional method for obtaining more leve allowance would require actually earning it so it would not impact it very much for most people in terms of increasing the speed of reaching the cap. Slightly increase the speed yes, but a lot? Not for most people. There might be a few people who would cap it in two days with such an additional way to earn leve allowance but those same people already have and do level their classes to cap in a few days including on DoW/DoM classes, most people however would not. All my suggestion does is allow players to keep up a slightly better pace than grinding node to node, fish to fish alone while they have to wait a huge amount of hours for the next small leve allowance to unlock.
I would like to ask you how long it took you to cap all yours because you have been a member of these forums for a long time like myself and by proxy I assume had been working on your characters for a long time in which case I wonder perhaps whether your wearing rose tinted goggles in respect to how quickly you actually capped them in the past, especially in terms of capping them all over the period you have been playing since which is by looks of it prior to ARR. As I have already pointed out however...your argument falls flat about the whole cap in two days not only because that is not what I suggested I wanted the change for but also falls flat because it is already possible to do that on every single class in this game of which some people do that (maybe even yourself) but most do not and would not. The same would be applicable to my suggestion here, some might but most would not and those that would already do such things on other classes even without the change I suggested.
Leves have a good impact in general comparative to DoW/DoM in regards to how much EXP is earned from them but unlike DoW/DoM it is because DoL and DoH cannot gain EXP from dungeons, fates, hunts, most quests including an extensive main story quest line plus trials and raids. All those things are alternative methods a player can use to cap their DoW/DoM classes which keeps leveling it more interesting and varied while some of those methods give equally very EXP like dungeon grinding, even to a point fate grinding which can lead to some going from 1-50 on those classes in less than two days. DoL for example can only do three activities to level which are leves, the daily single GC hand in and the rest is 100% grind one node or one fish at a time. DoH have the additional option of Beastman tribe help in the form of hand ins which DoL do not get. Given DoW/DoM already has people who can level to cap in less than two days does this mean you want SE to reduce all DoW/DoM EXP options just because (some) people cap them already in less than two days too?
It is fine if your against the idea but I would ask you do not use very bad excuses like your 'day or two' excuse which is a pointless and redundant argument given it is already possible to do that on every class with or without the change I suggested. I would also ask you not to metaphorically put words in my mouth by claiming to speak for my motives despite myself saying no such thing. My motive is to help keep a better pacing, a slight increase in leveling speed would be a byproduct of that but it would be slight increase and not a major increase plus would need to earn that increase. I have no desire to use my suggestion to cap in a day or two and if I wanted to do that I could do so even without SE implementing what I suggested so that excuse was redundant.
The TL/DR (since bound to be someone who complains about the length of my reply)...
There is no TL/DR, I put in the effort to explain my position and if someone wants to respond to this reply then please read it.
Last edited by Snugglebutt; 03-25-2015 at 10:36 AM.
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