unlimit the leve allowances, reduce the exp reward by 80%
unlimit the leve allowances, reduce the exp reward by 80%
There have to be a balance.
a limit of leves or reduced exp, so the level speed don't change too much.
Or after every 24 hours the first 6 leves give 100% exp and then only 10% until the next daily reset.
Also there should be a signature check, so that there is a penalty of 25% reduced exp if you just buy the needed item instead to craft it.
Last edited by Felis; 03-26-2015 at 01:53 AM.
An 80% reduction is not a reasonable balance. I will concede a small decrease in the amount might help balance it but requiring additional effort to obtain additional leve allowance also a balancing aspect, so if they were to reduce the leve EXP I would say 25% would be adequate depending on how much effort is required to earn more leve allowance in between waiting many hours for a small amount we currently get. The leve allowance and single GC hand in helps break up the tediousness of grinding fish to fish or node to node in between the 12 hours of pure grind while waiting for just 3 more leves to unlock and the leves always give a good feeling due to the increased EXP gained from them. I would have no problem them decreasing the EXP from them by a small amount but 25% I think is more than enough if make the effort required earning more the main balancing aspect.There have to be a balance.
a limit of leves or reduced exp, so the level speed don't change too much.
Or after every 24 hours the first 6 leves give 100% exp and then only 10% until the next daily reset.
Also there should be a signature check, so that there is a penalty of 25% reduced exp if you just buy the needed item instead to craft it.
It might seem currently fine if have built up 100 leve allowance while leveling other classes but when you have run out it becomes unreasonable to have to wait 12 hours for measly 3 leve allowance which is compounded by the fact leves and one daily GC hand in is the only other options available for DoL classes outside of grinding fish to fish or node to node. This idea is merely to really help that situation and not the situation where already built up 100. Remember also whether or not SE did implement such a thing suggested here in some way, it won't change the fact some people always have and will level up to cap in few days so that has and always was the case, but most people would not...with or without implementing this sort of idea suggested here.
Another thing I would like to see is Beastmen tribes offering hand ins for DoL not just DoH and perhaps the Beastman tribes quest hand ins could be the method for gaining additional leves instead of of venture or GC seal hand ins and they could give additional leve allowance as their reward instead of EXP. The tribes repeatable quests themselves being an additional time sink and effort needed to earn and balance it out. I know DoH has also Beastman tribes hand ins for EXP but I cannot comment too much about that since haven't started really working on DoH much yet and been working on DoL at the moment mostly.
DoL has so few actual methods for gaining EXP compared to other types (a single daily GC hand in, only 3 leves per 12 hours I think and all the rest is pure grind), they are especially limited compared to DoW/DoM so I feel something should be done to help more on the very limited methods they can use besides having to wait many hours for the next unlock of a small amount we get for that wait. So a trade in for gaining additional leves is something I would like and it would be balanced through the time and effort required to gain those new allowances, a small reduction in EXP is also fine but it cannot be the main way to balance it and especially not in an overly vindictive way.
Last edited by Snugglebutt; 03-26-2015 at 05:41 AM.
This change would have a disproportionate effect on different subsets of players. For many (my guess is the vast majority) of players the number of leve allowances is completely irrelevant because they aren't going to be able to complete all 100 anyway. This would be reducing their XP by 80% in exchange for nothing at all. Only the tiny fraction who run hundreds of leves at once would get anything in exchange for that 80% drop.
Good idea. For people who have Level 50 in all class the Leves are pretty much useless right now and 100 of them are just sitting there collecting dust.
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