
im not complaining at anything i just tried to discuss with a mature community and it seems that i failed.
Fyi i have more than 14 mils of crafted gear on my BLM which is the full i110 pentameld set since 2.4 release. I think i m still wearing for 5mils of this stuff on my lodestone page. im not a bum.
Then if this is going to be a hatethread with no adult discussion please forget it. Sorry for the inconvenience.


Financial Regulation, is that a fancier way to say communism?





If you're trying to have a discussion with a mature community, you should probably leave out the part where you imply that everyone from crafters to run sellers is involved with RMT. In any case, I'm confused; if you have these items, why are you complaining about the prices being too high? If you can afford them without resorting to RMT, surely other players can too. If you crafted them yourself, surely others can do that as well. An NPC selling crafted gear at a fixed price seems like a lot of hand-holding to me. It's not needed. :|
As far as the clears, how do you decide who those lucky ten people are that get a charity clear dropped on them? What if they're people that aren't even interested in coil? What if they're alts? Honestly, I don't see any reason to randomly give away clears. You mayaswell just make them purchaseable in the cash shop.


This idea will not work and is pointless above all (face palm) as not ALL the server economies are the same. NPC vender sold 110 item level crafted items for 2 million, that's not reasonable to begin with! Something like this will just make the situation even worse. Crafters will just jack up the prices even more and HQ will be at ridiculous prices.
As in my first sentence, not all server economies are the same. Go prop up a character on a Japanese data center server and look at the prices of those items, and while your at it..leave your character logged on for a day and count the number of gil spammers on your chat. I would guess less than none.
You don't like the prices that crafters are putting thing up for...don't buy it. Work up to where you can make it yourself and just concluded that you don't need it to finish content. I'm pretty sure it's been proven that you don't need 110 crafted gear to get through coils.


Please SE do this so I can be rich in less than a day lol
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.
So not only would I be able to make billions of gil, I'd be adding billions of gil to the economy wrecking it. Something tells me you haven't thought this through properly.
I think SE is alright with the prices of crafted goods at the moment.
If it's too high they will do something about it, e.g. reduce scarcity of mats, make the crafting easier, in the worst case selling it on a vendor as you have mentioned.



All these ideas take the agency out of player hands. They dont make much sense to be honest. What is the point if a crafting system where players can not sell items at a price which they deem appropriate for the total cost to create them? If you dont like the price then dont buy them, wait until they go down in price, IF they go down in price.
The market also usually stabilises itself, if the finished product is selling for less than the mats, the selling price of mats is usually reduced.
Most markets in FF14 do not collapse, they stabilise. Scare monger tend to claim they collapse. (There are a few exceptions to this, like the occasional undercutting war with endgame crafters or those who try to establish a hegemony, but these are usually sorted out by other players reacting to these events).
Why would you want a vendor to sell these things to at a ridiculous price in the first place? It means then no one has to work particularly hard for their gil, which will cause out of control inflation. This will, in turn, cause all of the products on the MB to increase in price, having the opposite effect of what you want. There has to be supply and demand, crafters currently supply the demand on the MB. A vendor that you can sell to for a high price is in fact going to ruin the economy.
As for the idea about making people take others through hard content......well why dont the people just learn how to do it themselves?
I am baffled by these ideas.
People, if they want to progress, should work for it. They do not need everything safeguarded in a nanny state.
Last edited by DarkmoonVael; 03-25-2015 at 08:34 AM.
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