The way he spoke it sounds like they can't add everything to it because of how the translate system was designed not because of hardware limitation.
The way he spoke it sounds like they can't add everything to it because of how the translate system was designed not because of hardware limitation.

You're right, it may be due to that it's because the client itself does not allow more than a number of words. However, keep in mind that the client was created to work on the PS3, as well. Since this is a multi-platform game, anything you do on one platform must be done on another.
With that in mind, the PS3 only has around 450+ MB of RAM to work with. The fact that 1.0 had a much larger dictionary with all attack abilities than you could count is definitive enough and you can see why: 1.0 was developed on PC only, which had free reign in terms of memory pools, essentially. 2.0 was developed with the PS3 in mind. The software itself was created on those laurels, however seething. Indirectly, the hardware has limited what the client can do. It was a reason in XI that the RAM couldn't support that many words (PS2's 32 MB of RAM), and it sounds to be the same issue in this game, as well.
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