Quote Originally Posted by Elusana_Celah View Post
Lack of space seems to be the most common reason used by SE for their inability to add specific kinds of content but I fail to understand how a bunch of string data in your codecan add a significant amount of space to the game when your typical minor content updates are like 50-300 megs each? I've done my fair share of hundreds to thousands of string entries in my own code and it wasn't nearly that bloated.

Of course I have no idea how this game was programmed so I am sure the limitations they keep talking about are validated to some degree but I question the inflexible program design direction and the apparent lack of server space(?) in the MMORPG game genre of a pay to play game where the expectations are to be constantly expanding the usability and content of the game.

Not trying to sound rude or anything but this is just the concerns and opinions from someone who doesn't have much information about how the game is programmed and setup.


This^ i am personally not buying the CE this time around. and will give this game only one more year. after that... i don't know... shall see. ><





Quote Originally Posted by Zfz View Post
Yes PS4 has its limitations, but it's hard to believe that the same system would hit PS4's limitations first before it hits PS3 limitations. PS3 is clearly the least capable of all the platforms currently officially supported by FF14:ARR. Some people may be playing on 10 year old PCs, but if one is using a PC for gaming, then one should realize that 5 year old PCs are already too old. PCs spec hurdles are raised much faster than consoles.

So when talking about hardware limitations, it doesn't make sense to not talk about the least capable platform, i.e. the PS3. Even PC's have limitations, but when PS3 is sitting there at 1-star level, there's no point talking about a 3-star level limitation.
actually... it has already been stated somewhere from a community rep that the PS4 is already being pushed to the limits of the available resources dedicated for gaming. so... as far as hardware limitations go, the PS4 is sitting in the same exact boat as the PS3.




Quote Originally Posted by Felis View Post
not everyone use a machine builded during 2015.
RAM is super cheap these days. i don't know why Sony decided to screw us over in the RAM department on the PS4. but other then that... a quad-core CPU is pretty cheap these days too.