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  1. #1
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Nyalia View Post
    Using XIVDB, I've counted 2,800 "development abilities" (monster skills). Subtracting the few that are untranslated from Japanese for some reason (maybe they're never displayed?) and the duplicates and the mount abilities and so on, it's more like ~2,600. That's a lot of new terms to add. I suspect that's what the dev team is hesitant to include.
    Hi Nya,

    Actually I wrote about this in my post / request. I'm only asking for the highest level End Game Raid's attacks to be added. There's no value judgement with that.

    From measuring the Raid with the most amount of Coordination / Planning / Communication that's needed, is where the Attacks should be added from. In this case, the current highest level Raid is Final Coil.

    Of course, in an ideal world I'd love to see all Attacks added, but that's just not going to happen right now (sadly).

    And I also addressed the question about space in the future:

    * They can deprecate and REMOVE Attack Names after a certain amount of time / Item Level Increases (Patches), to make more space.

    Is it ideal? No. Is it slightly more work on the Localization Team to Delete Text Entries and then Add New Ones every few Patches? Yes.

    But I think the effort is worth it.

    And hopefully they consider revamping the Auto-Translator to be more robust and useful (and contain / bring up more Words) in the future. Thanks.
    (1)

  2. #2
    Player
    Thyranne's Avatar
    Join Date
    Nov 2014
    Posts
    81
    Character
    Coeur Noir
    World
    Behemoth
    Main Class
    Scholar Lv 37
    The way he spoke it sounds like they can't add everything to it because of how the translate system was designed not because of hardware limitation.
    (1)

  3. #3
    Player
    JonLuso's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    80
    Character
    Rhyou Jylland
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thyranne View Post
    The way he spoke it sounds like they can't add everything to it because of how the translate system was designed not because of hardware limitation.
    You're right, it may be due to that it's because the client itself does not allow more than a number of words. However, keep in mind that the client was created to work on the PS3, as well. Since this is a multi-platform game, anything you do on one platform must be done on another.

    With that in mind, the PS3 only has around 450+ MB of RAM to work with. The fact that 1.0 had a much larger dictionary with all attack abilities than you could count is definitive enough and you can see why: 1.0 was developed on PC only, which had free reign in terms of memory pools, essentially. 2.0 was developed with the PS3 in mind. The software itself was created on those laurels, however seething. Indirectly, the hardware has limited what the client can do. It was a reason in XI that the RAM couldn't support that many words (PS2's 32 MB of RAM), and it sounds to be the same issue in this game, as well.
    (1)

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