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  1. #1
    Player
    kehn's Avatar
    Join Date
    Sep 2013
    Posts
    92
    Character
    Kehn Son'kur
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    oddly enough going from the high allagan weapon for mnk to the 135 relic (with crit and det) i feel like i'm missing some skill speed.. is really weird cause i hate skill speed and i was using those weapons cause my only other option was acc (which i have way too much of) from shiva before i started working on relic. but for some reason i'm feeling heavy and like my GCD is taking longer... maybe that handfull of ss was just enough for that "sweet spot" i'll do more testing about it in the future.
    (0)

  2. #2
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by kehn View Post
    lol
    I guess if you're refusing to even bother to look up what I'm talking about and have a meaningful discussion, and instead resorting to throwing insults at a name that also has no relevance to the discussion...then I have nothing more to say to you. I have better things to do than get in a petty name-calling argument with someone who claims that the part of a weapon that had an entire step dedicated to it is irrelevant - like enjoying my spell speed over crit.

    Quote Originally Posted by Oce View Post
    I'd argue that they compound, so they're not irrelevant as a GEARSET but hardly noticeable on a single piece of gear, if that makes sense.
    I'm still inclined to differ on that - 26 Determination (from a Thyrus Zenith for example) makes roughly (not 100) points of HP difference on a Cure II. Even on that one piece of gear it's pretty noticeable over 0 Determination.
    (0)
    Last edited by gamesmart; 03-26-2015 at 08:51 AM.

  3. #3
    Player
    Oce's Avatar
    Join Date
    Oct 2014
    Posts
    148
    Character
    Doki Kodoki
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by gamesmart View Post
    I'm still inclined to differ on that - 26 Determination (from a Thyrus Zenith for example) makes roughly 100+ points of HP difference on a Cure II. Even on that one piece of gear it's pretty noticeable over 0 Determination.
    Are you sure about that? That's an incredibly huge jump for 26 Det, that's more in-line with what +26 mind would make. 1 det =/= 1 mnd.
    (1)

  4. #4
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Oce View Post
    Are you sure about that? That's an incredibly huge jump for 26 Det, that's more in-line with what +26 mind would make. 1 det =/= 1 mnd.
    The number is probably off - this was tested over a year ago so the details probably aren't all there in my mind. I don't think I can replicate it (on account of not having an Omnirod anymore), but give me a minute and I'll try to approximate something.

    Edit: Okay yeah, 100 was too high. But between an Augmented Ironworks Robe of Healing, and a Demon Robe of Healing (5 MND 23 Det difference) it's still 30-50 points difference, and to me that's still a noticeable gap.
    (0)
    Last edited by gamesmart; 03-26-2015 at 08:50 AM.

  5. #5
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    You upgraded a weapon and 'only' got 10% more damage. You 'expected' more. Congratulations you have an opinion not a fact. If the same upgrade doubled you damage you could make the same claim you 'expected' more (or less). 1 ilvl doesn't translate to 1% damage in this game.

    It's not broken.

    SE decided how much gear will impact performance in order to pace content and character growth to match their vision of how people progress through the game. It's not broken, it's just arbitrary. They specifically stated they didn't want the kind of steep growth in stats of games like wow where you do millions of damage, so the stat growth is linear (instead of exponential) and measured. It's not 'wrong'. It's exactly what the devs intended.
    (0)

  6. #6
    Player
    kehn's Avatar
    Join Date
    Sep 2013
    Posts
    92
    Character
    Kehn Son'kur
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Izsha View Post
    You upgraded a weapon and 'only' got 10% more damage. You 'expected' more. Congratulations you have an opinion not a fact. If the same upgrade doubled you damage you could make the same claim you 'expected' more (or less). 1 ilvl doesn't translate to 1% damage in this game.

    It's not broken.

    SE decided how much gear will impact performance in order to pace content and character growth to match their vision of how people progress through the game. It's not broken, it's just arbitrary. They specifically stated they didn't want the kind of steep growth in stats of games like wow where you do millions of damage, so the stat growth is linear (instead of exponential) and measured. It's not 'wrong'. It's exactly what the devs intended.
    i'm afraid you don't know what an opinion is. failed to understand the original post and did not read any of the rest... thanks for your imput

    Quote Originally Posted by gamesmart View Post
    I guess if you're refusing to even bother to look up what I'm talking about and have a meaningful discussion, and instead resorting to throwing insults at a name that also has no relevance to the discussion...then I have nothing more to say to you. I have better things to do than get in a petty name-calling argument with someone who claims that the part of a weapon that had an entire step dedicated to it is irrelevant - like enjoying my spell speed over crit.
    Sure... i'll go look up what i already know.
    (0)
    Last edited by kehn; 03-26-2015 at 07:26 AM.

  7. #7
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by kehn View Post
    i'm afraid you don't know what an opinion is. failed to understand the original post and did not read any of the rest... thanks for your imput
    You should read your own OP again.
    Quote Originally Posted by kehn View Post
    So i finished my relic and i felt my damage didn't go as high as i was expecting it to go. when i did some math i realized that even though the relic ilvl had grown by roughly 18% compared to a 115 weapon the 135 weapon damage had only increased roughly 9%. Why is this? I mean is not like dps is a problem but why not increase the damage with the ilvl and make a real difference?
    You 'expected' it to go higher. Check.
    You saw 18% ilvl increase but only a 9% WD increase. Check.

    You think it should scale higher. Yup, that's still an opinion and one that SE doesnt share. I even provided some context why based on some of their official statements about wanting to avoid number inflation (a la WoW).

    1 slot doesn't up your damage to the same tune as the ilvl. But try out an ENTIRE set of 110 gear and compare that to an ENTIRE set of 130 gear. You are singling out the weapon as not raising damage as you expcted but ignore the ilvl of the rest of your set and all the atk power and secondary stats that go with it. Bigger picture. Look at it.
    (0)

  8. #8
    Player
    kehn's Avatar
    Join Date
    Sep 2013
    Posts
    92
    Character
    Kehn Son'kur
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Izsha View Post
    snip
    <sigh> ok read carefully... an opinion goes something like this "the 135 weapon damage is too low it should be more" if you know how to read you will understand i did not say that. an expectation is not an opinion. in fact my OP was so far from an opinion that it is actually a question.

    2nd for a billionth time i was not talking about dps but weapon damage. the number in the weapon. if you know how to read you will see it says weapon damage and not dps... okthxbai
    (0)

  9. #9
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I didn't read everything, so maybe this was mentioned or sidetracked. In any case, going off the OP SE increases weapon damage by 1 every 4 ilvls for the most part, but seems to arbitrarily round up or down at different times. This is the pattern they've used since ilvl 50 weapons (1-49 weapon damage scales differently) and holds true through ilvl135. If the next raid weapons are i155, for example, they'll have WD 62 or 63.
    (0)

  10. #10
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Secondary stats add up, but not to much. They're called "secondary" for a reason. Just take whatever gives you more main stat (and potentially ACC if you're doing stuff that requires it). Unless you're in Lucrezia I wouldn't get heated over the min/maxing.
    (0)

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