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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Aviate View Post
    Stats seem to do nothing but make everything worse! It's infuriating!
    Don't fall for this illusion. The painful levels of RNG on many fish may make it SEEM like higher stats are having a negative effect at times, but the truth is that higher stats are having NO effect, positive or negative. It's a bit aggravating (having 409 Gathering SHOULD mean you have a higher catch rate on fish that have a 353 Gathering requirement than you would if you only had 353 Gathering), but it's just what we have to live with.
    (0)

  2. #2
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    And the fact that SE didn't make a tackle box off hand makes u wonder what happened to fisher.
    Seems legit.
    -heavily rng based
    -no off hand since release
    -stats mean nothing except for hitting minimum requirements
    -no skill in fishing ( just press 2 buttons then release or mooch )
    -fishing for maps = wtf, i don't even
    -can get the desired weather on the wrong time = wtf y game y
    Countless times cuz rng.

    Only thing that i think that makes it "actually" difficult is the
    -time of day
    -weather ( so easy now that we have a weather forecast npc everywhere )
    (0)

  3. #3
    Player
    Malakai's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    224
    Character
    Malakai Bazluth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Exactly that.. stats do not matter. The only stat that really does is meeting the base requirement to catch the fish. Even tho having a higher gather is supposed to "increase the success of gathering" it has zero effect on Fisher's RNG system, the same with perception. Unlike with BOT/MIN where you can see how stats actually improve your gathering/hq chances, even when you use food. It just is ignorant on SE's part that now I've increased my stats (30 on gather and 20 on perception) that I'm dong WORSE than what I was. Shouldn't having increased my stats have a more positive effect? Shouldn't I be able to catch them at a better success rate and have a bit higher even if by 1% or 2% rate of getting HQ? Now all that happens is the fish gets away and I'm losing lure's like they were normal bait. If there was some invisible RNG table chart that shows I moved up into another category or something that would be understanding but there's nothing like that. So it's more infuriating than anything.

    And yea.. dunno why they took away spearfishing for. It was something alternative to do and was pretty fun on its own. And there is an insanely high demand for tackle box on FSH but SE won't allow it. They keep making up the excuse about having the tackle box means it will take longer for characters to load their save data when zoning and then data resources and inv space etc etc. Maybe we will get one in 3.0 who knows..can only hope.
    (0)
    Last edited by Malakai; 03-24-2015 at 07:48 AM.

  4. #4
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Ultimately:

    Gathering stat is either pass (with RNG) or fail.

    If you have insufficient gathering, you have 0% chance to catch the fish.
    If you have sufficient gathering, you have n% chance to catch the fish. Just like everybody else.
    If you have overkill gathering, you have n% chance to catch the fish. Just like everybody else.

    Perception stat has no known cap, and more perception has been presumed to steadily assist in catching HQ fish with greater frequency.

    Only one fish has a known perception REQUIREMENT to earn: Shonisaurus (320). The reason being, is that lesser green fish Mahar must be HQ in order to mooch and catch Shonisaurus, and HQ chance is 0% if perception is below 320.

    GP for a Fisher is utterly worthless... for now.

    SE has inferred that in 3.0 there will be fisher-based abilities which expend GP. (I will be curious whether said abilities will have cross-class usefulness, as well)
    (3)

  5. #5
    Player
    Than's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Mushy Snugglebites
    World
    Exodus
    Main Class
    Pugilist Lv 50
    In-game Active help topic "Fishing":
    Your chances of successfully reeling in a fish after hooking it are directly affected by the fish type and your gathering rating.
    In-game Active help topic "Fish Size":
    The higher your perception rating, the better chance you have of landing larger fish. Fish over a certain length are deemed high-quality (HQ) and, depending on the variety, may be usable for mooching.
    Thing not said in-game:
    Fish of a greater length require a higher gathering rating than their smaller brethren. Switch your food from high-perception to one that is instead high-gathering and your luck should turn around. I had to take my shoes off just to land my Olgoi after hooking and losing 7 in a row.
    (0)

  6. #6
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    I've been wondering about perception. If perception has no cap, theoretically someone with very high perception should be able to go fish for very low level fish and HQ most of the catches, right?

    Or perhaps what really happens with Perception is that there's diminishing returns on its effect, and every point adds less chance to HQ until after a certain number it makes practically no difference to the HQ probability.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  7. #7
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    I would guess it works the same way as miner and botanist with the high level nodes. The 2 star nodes you start at around 81% chance with minimum gathering. Add on about 60 gathering above minimum and you're up to 86-87%.

    Fishing is clearly different numbers, but I'd bet it works in a very similar way. Taking a tiny sample size of ten fish isn't going to give you an accurate reading.
    (1)

  8. #8
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by StouterTaru View Post
    I would guess it works the same way as miner and botanist with the high level nodes. The 2 star nodes you start at around 81% chance with minimum gathering. Add on about 60 gathering above minimum and you're up to 86-87%.

    Fishing is clearly different numbers, but I'd bet it works in a very similar way. Taking a tiny sample size of ten fish isn't going to give you an accurate reading.
    Well, the difference is, the precentages you're looking at have to do with GATHERING, not PERCEPTION. (If you ARE talking about Perception, I'd love for you to tell me where these 81% HQ rate nodes can be found! ) I find it really odd that folks think that Perception has no cap for fishers. While it's certainly difficult to figure out what that cap IS, it's pretty obvious that we're not catching all HQ fish at low levels. There has to be some kind of cap on what Perception can do for you.

    I'd guess that, much like gathering nodes, fish in general have an HQ cap at 15%, and once you reach that, additional Perception does no good for those fish. And, much like higher level gathering nodes, it's quite likely that there isn't enough gear in the game to reach the 15% mark for the highest tier fish.
    (0)

  9. #9
    Player
    Malakai's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    224
    Character
    Malakai Bazluth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    The only thing bot/min probably have in common is stated as above. That there is a 15% cap on HQ rate if you have max perception in that fishing hold for the fish. Hence why you can spend 3 hours fishing at a low lvl spot and rarely get any HQ's to mooch with if you are in high lvl fully melded gear and have the same chance compared to someone else in low lvl non-melded gear. Also it's probably correct what most people say like with Titanic Sawfish that the HQ rate drops even more on certain moochable fish you need when the window of another fish that needs it is up.
    I wouldn't compare BOT/MIN to FSH tho mainly due to certain GP abilities. FSH doesn't even use GP let alone have abilities to help it's gathering out. There is no Toil of the Waters which let's FSH see all catchable fish and if they do/don't meet the gathering requirements. Or Rod Mastery which allows gathering increase of 5%-50% on fish. Or Bait Master which increases HQ by 10%-30%. Or Greater Haul which nets 2-3 fish in a single gathering attempt instead of just one. Or Steel Wire which after 4 100% gathers allows for the next fish to be 100% caught and 100% HQ. The thing with FSH is during that window period you are left at the mercy of RNG regardless of stats. Where as with BOT/MIN you are guaranteed one 100% gather in that window frame.
    (1)

  10. #10
    Player
    Whatever's Avatar
    Join Date
    Jan 2015
    Posts
    32
    Character
    Althana Starbreeze
    World
    Malboro
    Main Class
    Thaumaturge Lv 60
    I def agree on alot of points. Its almost like fishing wasn't taken seriously or they put it on the backburner.. waiting to be finished. Wish I would have known about the stats thing sooner so I wouldn't have spent millions tweaking out those last melds. Hopefully SE will give FSH their due someday.
    (0)

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