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  1. #11
    Player
    HeavensSword's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    I wouldn't really want to knock a mob away from me as PLD. Especially if all it's doing is generating emnity. I'd rather have a gap closer in the form of pulling a mob to me.
    (0)

  2. #12
    Player
    JimboTCB's Avatar
    Join Date
    Feb 2015
    Posts
    256
    Character
    Stubbo Mackenzie
    World
    Zodiark
    Main Class
    Gladiator Lv 80
    Shield charge as gap closer/snap aggro tool for paladins would be pretty nifty. Maybe with a root/stun effect to help when it comes to chasing down adds or loose mobs that try to get away from you.
    (1)

  3. #13
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    I'd like to point out Elusive Jump is a really handy gap closer as well as an escape measure.

    A shield charge/axe rush skill with a 0.5 second stun on the target could be good. Easy way of catching mobs chasing healers and BLMs around and also a much more fun pull move than throwing your weapon at a faraway mob.
    (2)

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