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  1. #11
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Eidolon View Post
    You guys are taking this way too seriously for a light hearted / joke topic
    Sorry, I'll contribute:

    T11:

    - Only one group of people will be tethered at all times instead of 2.
    - Frontal Cleave damage reduced by 50% and no longer can be absorbed by a second tank.
    - Adds phase no longer has enrage and nerve cloud will begin 1 minute after egg dies.

    Suddenly EZ PZ
    (0)

  2. #12
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Medicine View Post
    QQ... Meanwhile I still haven't cleared T9...
    Hey I still have to clear T5... xD
    (0)

  3. #13
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    T10: Ninjas can sneak past Imdugud, heading straight to the loot.
    T11: Tank Tethers all day long
    T12: Phoenix loses stacks every time someone dies
    T13: Bahamut sits in the middle of the room doing nothing for 14 mins, then uses Giga Flare enrage.
    (6)

  4. #14
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by AxelDH View Post
    T13: Bahamut sits in the middle of the room doing nothing for 14 mins, then uses Giga Flare enrage.
    I legitimately kek'd
    (1)

  5. #15
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by AxelDH View Post
    T10: Ninjas can sneak past Imdugud, heading straight to the loot.
    T11: Tank Tethers all day long
    T12: Phoenix loses stacks every time someone dies
    T13: Bahamut sits in the middle of the room doing nothing for 14 mins, then uses Giga Flare enrage.
    I <3 you. Way more creative than me x3 thanks for the laugh
    (2)

  6. #16
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Sooo..when S.E. nerfs it, they'll nerf it. Life goes on.
    (0)

  7. #17
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Going for realistic options.

    T10:

    - Damage dealt by Wild Charge has been reduced
    - Vulnerability Up's potency has been reduced
    - Damage dealt by Cyclonic Chaos has been reduced

    Keeping the add tethering as is, SE is not going to remove the remaining mechanic that prevents solo tanking.

    T11:

    - Damage dealt by Repelling Cannons has been reduced
    - Damage dealt by Nanospore Cloud has been reduced
    - The rate at which Aetherochemical Nanospores α and β apply stacks of Vulnerability Up when near to the opposite effect has been reduced
    - Forked Lightning deals less damage and the effect of Paralysis has been changed to only last 10 seconds and can be removed
    - Damage dealt by Nerve Cloud has been reduced

    T12:

    - Blackfires no longer apply stacks of Vulnerability Up on contact or when too close to each other
    - Damage dealt on passing Arm of Purgatory or Chain of Purgatory has been reduced
    - Damage dealt by Flames of Unforgiveness has been reduced
    - The potency of damage over time inflicted by Redfire has been reduced
    - Reviving Bennus will no longer grant the effect of HP Boost to nearby Bennus
    - Damage dealt by Cloak of Death has been reduced
    (1)

  8. #18
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Eidolon View Post
    You guys are taking this way too seriously for a light hearted / joke topic
    There's a certain subset of the playerbase who will take this specific topic too seriously. Plus it's possible they could either ninja-nerf or leave them be when they go in DF who knows.

    Quote Originally Posted by AxelDH View Post
    T10: Ninjas can sneak past Imdugud, heading straight to the loot.
    T11: Tank Tethers all day long
    T12: Phoenix loses stacks every time someone dies
    T13: Bahamut sits in the middle of the room doing nothing for 14 mins, then uses Giga Flare enrage.
    Aha.
    For T12, phase auto pushes after the third bennu dies even if your dps is terrabad.
    T13, Bahamut gets a permanent dragon kick debuff with no monk present (technically if someone DCs on the pull and everyone else dies Bahamut literally does sit in the middle of the room pretending to cast things for 14 minutes :P).
    (1)

  9. #19
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by siverstorm View Post
    There's a certain subset of the playerbase who will take this specific topic too seriously. Plus it's possible they could either ninja-nerf or leave them be when they go in DF who knows.
    Noted, Lol. As a raider myself I can't help but poke fun at how SE will nerf it. :3

    (technically if someone DCs on the pull and everyone else dies Bahamut literally does sit in the middle of the room pretending to cast things for 14 minutes :P).
    seriously? o.o never seen him do that in Ll my times running him. That sounds hilarious for the dead people.
    (0)

  10. #20
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    T10:
    *No electric field on the floor
    *Sons and Daughters paw Imdugud while he's charging up because they're hungry and daddy's just sitting there being lazy
    *Wild Charge damages the boss with severe Recoil (Pokémon)
    *Tether + Charge possibility removed

    T11:
    *Lightning up a Fire spell during Gas causes him to explode.

    T12:
    *Only 1 Bennu spawns in the whole fight
    *Only 1 plume and tethered Egi appear each time
    *Placing all 3 Blackfires in a perfect tethered triangle unlocks a hidden Half Life 3 trailer courtesy of Louisoix
    *The Fountain doesn't tether and buff Phoenix, but instead puts on creative and colourful displays of erupting fire for your entertainment while taking 1k damage Revelations.

    T13:
    *100% echo, and a picnic blanket with tea and muffins appears in the middle before Teraflare
    (3)

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