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  1. #1
    Player
    Trixxy's Avatar
    Join Date
    Sep 2014
    Posts
    293
    Character
    Aranea Asmodai
    World
    Odin
    Main Class
    Gladiator Lv 90
    Eye for an eye is another spell you can cast on your tank as he pulls to mitigate *some* damge. It's a great asset for you as a WHM but far as important as swiftcast. It really shines in any dungeon/trial in which several mobs attack your tank as each attack has a set % chance of lowering the mob's damage dealt, in the end that does make a difference. Again, much less effective on a single boss trial like primals but still something that increases your effectiveness as a WHM by a little bit.

    tl;dr get it if you can, noone will kill you for it if you don't.


    currently the fastest way of making MGP is farming TT wins off profitable NPC's, getting your daily 5 wins that net you 180 mgp each (only in a match against another player and only if you win), aside from that certain gates like wtfungah, daily mini cactpot and the jump cactpot if you get lucky enough.

    And I don't think DPS have it any easier, running some of the class quests as DRG or BRD can be annoyingly difficult due to your low hp and inability to heal yourself like a healer could. Tanks got it the easiest imo.
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  2. #2
    Player
    ExiledOne's Avatar
    Join Date
    Nov 2014
    Posts
    125
    Character
    Drake Dragonscale
    World
    Mateus
    Main Class
    Black Mage Lv 60
    I usually cast Eye for an Eye as the tank heads to do a pull and will cast it back throughout long fights.
    I don't believe it hurts any, but I wouldn't rely solely on it.

    I don't known if it conflicts with other's abilities. Only once did I hear a tank complain about receiving it in a 50+ dungeon but I have no idea why, I was not the healer in that case.
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