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  1. #1
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90

    What if Paladins got a "Dragon Kick" ability?

    Was talking about this randomly in FC chat the other day about what would happen in the game of if the Dragon Kick Affect (10% Blunt Resist/INT down) was made as the third part of the non-enmity combo following Riot Blade.

    Thematically this could be justified by the third part of the combo involving the shield, or perhaps a Pommel attack, or Blunt side of the sword.

    I'm told often by our Ninja as Warrior how much it improves his DPS if I keep the slashing up, I assume this could help Monk in similar ways, and make for an interesting bonus for Paladins in terms of having a full three part non-enmity combo while off tanking, helping contribute to reducing damage out, and make Paladins as valuable and synergistic with Monks as Warriors are with Ninjas and Dragoons are to Bards.
    (0)

  2. #2
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    The blunt resistance down has no synergy with his own kit (no enmity Bonus on that combo and PLD deal slashing damage) making it a mostly useless skill except in very specific circumstances. Then it kind of encroaches upon one of MNK's unique strengths. For the synergy I would rather just see DRK have Blunt damage, even though they used a giant sword. Also, PLD already have their own Unique damage reduction in Rage of Halone's STR down and an aoe blind.
    (1)
    Last edited by Reinfeld; 03-23-2015 at 03:47 PM.

  3. #3
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    To be fair the blind is pretty close to useless in a raid environment.
    (2)

  4. #4
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Most of the party utility that PLD seemingly offers is useless: blind is useless, shield bash is useless, pacification is useless. Only thing it has is stoneskin (which isn't even one of their skills) and strength down, Cover is ok but would benefit more if it could protect against magic damage as well.

    As for what abilities could be added I'll wait and see what they get in Heavensward first.
    (2)

  5. #5
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    The Int down part would be advantageous in magic damage heavy fights where Rage of Halone's debuff doesn't do anything, but it would likely be unused unless the action that applied it had other uses.
    (0)

  6. #6
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    PLD definitely needs something in terms of utility or I don't see many serious FCs bringing it in Heavensward over WAR and DRK (whom I imagine will have SOME sort of utility).
    (1)

  7. #7
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by VargasVermillion View Post
    Most of the party utility that PLD seemingly offers is useless: blind is useless, shield bash is useless, pacification is useless. Only thing it has is stoneskin (which isn't even one of their skills) and strength down, Cover is ok but would benefit more if it could protect against magic damage as well.
    I agree that Paly could use some more utility, but you can't call can their utility useless, it's far from it. A repeatable GCD stun is very powerful. No one else can chain stun and it's been critical to strategy in many fights. They're the only tank with silence. And, while the pacify doesn't do much (IMO it should reduce autoattack damage), Swipe is atleast a DPS increase.

    It's only really deficient in a world where it gains nothing from Heavensward or DRK replicates all of the currently unique aspects. But I don't think it will. It will probably be built to synergize well with either tank, like we've heard from Astrologian.
    (0)
    Last edited by Rbstr; 03-23-2015 at 11:14 PM.

  8. #8
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Why not a second combo out of Savage Blade. While Rage of Halone reduces STR, make this 3rd combo reduce INT and MND, not to mention increased enmity. I just feel that Fast Blade -> Riot Blade is already complete that I can only see it branching out of Fast Blade -> Savage Blade.
    (2)

  9. #9
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by rawker View Post
    Why not a second combo out of Savage Blade. While Rage of Halone reduces STR, make this 3rd combo reduce INT and MND, not to mention increased enmity. I just feel that Fast Blade -> Riot Blade is already complete that I can only see it branching out of Fast Blade -> Savage Blade.
    Well, it breaks the formula some, would be nice to have a non-enmity 3 part while off tanking.
    (2)

  10. #10
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rbstr View Post
    A repeatable GCD stun is very powerful. No one else can chain stun and it's been critical to strategy in many fights.
    I'm curious what fights you're talking about. Leviathan is the only one I can think of where people chainstun, and that's really only in PUGs. Any group with competent DPS will burn the mob before it gets out of its first stun.

    I'm not saying it's worthless of course, but it's far from useful. STR down is really all they have going for them, and that's minor compared to WAR's flat 10% down.
    (0)

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