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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Duelle View Post
    I'll see your flammie and raise you a windwalker (first 20 seconds) from Secret of Evermore. With the really awesome background music.

    ...yes, it's a wheelbarrow with a stove attached to the back, barrels on the sides and hydraulic-powered wings. It's awesome.
    Lol, I'll see your windwalker and raise you a cup of liquid courage - two cups to get me in one~. Although, I kind of expect something like this in Heavensward due to Goblins, would befit a beastmen quest at least from previous precedence, but I kind of hope we see some Goblin earned recipes due to their crafting nature. Requires level 10 armorsmith, 25 goldsmith, 5 carpenter, 55 alchemist, and 100% goblin ingenuity. Kind of reminds me of Castle in the Sky or the later made Howel's Moving Castle.

    Guilty pleasure and probably terrible thematic match but I would like to ride a Silt Strider, mystical whale noise included, with Netch like flying mechanics... >.< (glitchy flying mods do not count :P). That being barred how about a baby primal Bismark, summoned by a 25 tonze prayer box - I like the whale sounds lol... ;(.
    (1)
    Last edited by Shougun; 04-08-2015 at 02:20 PM.

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shougun View Post
    Although, I kind of expect something like this in Heavensward due to Goblins, would befit a beastmen quest at least from previous precedence, but I kind of hope we see some Goblin earned recipes due to their crafting nature. Requires level 10 armorsmith, 25 goldsmith, 5 carpenter, 55 alchemist, and 100% goblin ingenuity.
    Considering how the player in SoE gets the windwalker, I'd expect it to involve a questline about two goblin brothers that reach for the sky in their own separate ways.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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