I totally lost track of everything in this thread. So much to read...
Optimal Rank is a brilliant system. If it scaled with an appropriate disadvantage, then it would work fine, and it needs to work for a game where you are constantly switching classes.
I don't think we should be encouraging SE to abandon another feature which they already got right.
I cannot believe people thumb this post. This is a huge blow for FFXIV.Triary had a chance to confirm with Yoshida yesterday about all of this discussion going on regarding Optimal Rank gear, etc.
New gear that will be introduced in the future will move towards having an exclusive class and required rank requirements. However, not all gear will have an required rank or exclusive class, and new gear without requirements will also be added. For example, we will make distinctions on the type of gear itself, such as gear that is worn in town will have no requirements, and gear for battles and raid challenges will have an exclusive class and necessary rank.
Hopefully this gives a better insight into the direction we are heading.
Player
ffxiv needs to stop trying to be different for the sake of being different... Put req rank and class on all gear, system is fucking stupid the way it is now.
People care more about dressing up there cat girls then the issue it does. Every MMO even casual have this type of rule. SE trying to be something it's not it's even more casual then wow o.o
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because wearing lvl 50 gear when your lvl 1 sure has a huge amount of achievement sense, ur a fool...Like I said, lvl restricted is a lazy way out. My example of Anarchy Online, lowbie wearing high level gear actually means eleet (leet is a mob/mascot) status because more often than not you are required to do complex mathematical calculation to get that. Grind to wear gear means nothing, not even slightest bit of achievement sense.
Blade and Soul doesnt have required rank gear, as far as I know. The gear doesnt even have stats. Many other games take this approach, you know.
Being different just to be different is stupid. But there's no point being the same just to be the same either, you know.
A game with an armory system, where you constantly change class and are at liberty to build your own role (combining gear, skills, and weapons) needs a system where you can wear anything you want, any old how.
People who dont understand that are people who don't understand FFXIV.
FFXIV is not being different just to be different, it is being different as a natural response to the systems in place. We need optimal rank system, and other games wish they implemented something like it.
Last edited by User201109011315; 09-05-2011 at 03:40 PM.
Reinheart translated this a couple weeks back. I know it's not official but this is where the Mannequin System was talked about and this solves the inventory problem for carrying X number sets of gear: http://forum.square-enix.com/ffxiv/t...l=1#post307298
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