Quote Originally Posted by Abriael View Post
Because no software house ever announced a change and then didn't implement it, or reverted it before implementation, right?
Traditionally, with Yoshida, once something is announced that's how it gets implemented. No amount of bitching ever changes more than a slight adjustment. Aggro icons? Came out as announced. Aggro meter? Came out as announced. Quest markers? Came out as announced. Low NMs? Came out as announced. I mention these specifically because they were some of the most complained about and aside from the initial announcement being slightly vague, they were all implemented as announced.

A few things get tweaked like leve changes, battle changes, crafting changes, etc... but it's never far from the initial announcement and implementation.

Don't get me wrong though, I'm on the side of keeping and adjusting optimal but it just doesn't seem like it'll go down that road.