Page 37 of 44 FirstFirst ... 27 35 36 37 38 39 ... LastLast
Results 361 to 370 of 458

Dev. Posts

Hybrid View

  1. #1
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Reinheart View Post
    Well like I said before Dungeon stuff, or NM stuff I understand it being class specific those make sense. I'm talking more towards crafted gear being open, unless it's gears such as Tricone or w/e that uses NM dropped materials, or say FFXI Artifact should stick to that class only with rank requirement.
    I agree with NM and endgame gear having class, rank or both as restrictions...but having restrictions at common gear makes no sense at all. I really hope they don't screw up the optimal rank/favor systems of crafted armors...it was one of the most creatives points of this game (also adding a brand new way of RPing without requiring external help, like dat swap and stuff) and now it just feels like the dev team is just being forced to move to FFXI system...sometimes i just feel like they have no option at all, that decisions came from SE superiors and that Yoshida is there as a scapegoat only.

    About AFs, i see no use in placing rank restriction since it probably will be quested. If you require MRD 50 to unlock its AF quest and its AF is MRD only then it obviously will be a r50 gear ^^
    (2)

  2. #2
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    I get the impression that SE never once assumed we'd have multiple r50 jobs in like 1 year let alone some people having all jobs at r50 by 5 months into the game. Now they're trying find creative ways to slow us down or 'encourage' us to settle into just one role maybe one craft/combat/gathering at most.

    Straining our inventory is one way to deter people. /frumps at the potentially -18 inventory slots of having 2x earrings and choker of each element... in addition to the 18 rings I already have... /facepalm

    (Then there's the accessory limit problem) /sigh
    (1)

  3. #3
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Leknaat View Post
    I get the impression that SE never once assumed we'd have multiple r50 jobs in like 1 year let alone some people having all jobs at r50 by 5 months into the game. Now they're trying find creative ways to slow us down or 'encourage' us to settle into just one role maybe one craft/combat/gathering at most.

    Straining our inventory is one way to deter people. /frumps at the potentially -18 inventory slots of having 2x earrings and choker of each element... in addition to the 18 rings I already have... /facepalm

    (Then there's the accessory limit problem) /sigh
    Encouraging us to settle on one class just goes against the entire selling point of the armory system. The way they built the game, it encourages people to multi-class. As it is, optimal/favors is there to help us with changing classes and inventory issues. Course classes are being rebalanced and abilities swapping so cross classing might not be as savory.

    Also, QQing over a low level wearing high level gear is not a legitimate excuse for abolishing it either. The fact someone is wearing it means they earned it, either by killing the NM/instance/whatever or purchasing it (assuming it wasn't RMTed). Regardless, it doesn't affect people's gameplay unless they are in a party with you.. in which case, you can always choose not to party with the individual.

    I do think they should at least add some other element to wearing gear below optimal level along with showing the diminished stats according to your current class and rank. As retarded as it may sound, add fatigue after a certain amount of time for wearing gear suboptimal, time determined by the level/class difference. HP sap, mp sap, something. You maintain the freedom to at least gear yourself if you're out in BFE.
    (7)

  4. #4
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Kikosho View Post
    Encouraging us to settle on one class just goes against the entire selling point of the armory system. The way they built the game, it encourages people to multi-class. As it is, optimal/favors is there to help us with changing classes and inventory issues. Course classes are being rebalanced and abilities swapping so cross classing might not be as savory.

    Also, QQing over a low level wearing high level gear is not a legitimate excuse for abolishing it either. The fact someone is wearing it means they earned it, either by killing the NM/instance/whatever or purchasing it (assuming it wasn't RMTed). Regardless, it doesn't affect people's gameplay unless they are in a party with you.. in which case, you can always choose not to party with the individual.

    I do think they should at least add some other element to wearing gear below optimal level along with showing the diminished stats according to your current class and rank. As retarded as it may sound, add fatigue after a certain amount of time for wearing gear suboptimal, time determined by the level/class difference. HP sap, mp sap, something. You maintain the freedom to at least gear yourself if you're out in BFE.
    I love this post and agree with it so much. Thank you.
    (5)

  5. #5
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Like I said, lvl restricted is a lazy way out. My example of Anarchy Online, lowbie wearing high level gear actually means eleet (leet is a mob/mascot ) status because more often than not you are required to do complex mathematical calculation to get that. Grind to wear gear means nothing, not even slightest bit of achievement sense.
    (4)

  6. #6
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by MariyaShidou View Post
    Like I said, lvl restricted is a lazy way out. My example of Anarchy Online, lowbie wearing high level gear actually means eleet (leet is a mob/mascot ) status because more often than not you are required to do complex mathematical calculation to get that. Grind to wear gear means nothing, not even slightest bit of achievement sense.
    I actually never looked at it like this and now I have and it's so true. Anyone can grind, and anyone can be powerleveled. Class locked gear serves no purpose but as an annoyance and, as stated, an easy way out. I can see the arguments from incentivizing single classing but I personally don't agree with that kind of design philosophy. I love being able to multi class on my one character.
    (6)

  7. #7
    Player
    unnameduser's Avatar
    Join Date
    Sep 2011
    Posts
    37
    Character
    Trucks Nstuff
    World
    Cactuar
    Main Class
    Gladiator Lv 27
    Quote Originally Posted by MariyaShidou View Post
    Like I said, lvl restricted is a lazy way out. My example of Anarchy Online, lowbie wearing high level gear actually means eleet (leet is a mob/mascot ) status because more often than not you are required to do complex mathematical calculation to get that. Grind to wear gear means nothing, not even slightest bit of achievement sense.
    because wearing lvl 50 gear when your lvl 1 sure has a huge amount of achievement sense, ur a fool...
    (0)

  8. #8
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by unnameduser View Post
    because wearing lvl 50 gear when your lvl 1 sure has a huge amount of achievement sense, ur a fool...
    Way to fail at reading comprehension. . .
    (1)

  9. #9
    Player
    unnameduser's Avatar
    Join Date
    Sep 2011
    Posts
    37
    Character
    Trucks Nstuff
    World
    Cactuar
    Main Class
    Gladiator Lv 27
    Quote Originally Posted by Viridiana View Post
    Way to fail at reading comprehension. . .
    way to assume that I don't know what he's specifically talking about...
    (0)

  10. #10
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by unnameduser View Post
    way to assume that I don't know what he's specifically talking about...
    Well, you quoted him, then made a comment that doesn't really follow from what he said. . . so, yeah, it seems like a fair assumption.
    (1)

Page 37 of 44 FirstFirst ... 27 35 36 37 38 39 ... LastLast