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  1. #11
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Esk View Post
    Think they are allready heading this way as the game is slowly becoming a more generic mmo.
    Sadly, I wish they established new higher standards, not pick old ones and stick to it.
    (6)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Keep optimal rank for convenient purpose, keep required class for unique-ness purpose.

    required rank is just dumb and serve no purpose.
    (13)

  3. #13
    Player

    Join Date
    Jul 2011
    Posts
    33
    This is actually how gear worked in Alpha. You couldnt wear it unless you were the right class/disciple and the right rank. I much prefer that system.

    The choice in being able to wear whatever you want is stupid. Because the best choice is always the piece closest to your level without going over. So technically it's not a choice at all.
    (4)
    - Kurokikaze

  4. #14
    Player
    yukaru's Avatar
    Join Date
    Jul 2011
    Posts
    102
    Character
    Kairam Ithakis
    World
    Zalera
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Sypherblade View Post
    If people "had" to buy near gear every so many levels cause their gear is outdated, this would not only show progression to the player, but would give more gear to be in demand for crafters to make.
    I agree, I remeber in ffxi looking forward to a new level when I could get diffrent gear(though mine was also new looking gear) I am one of those who sometimes wears stuff above my level, but am mostly now going back to my lvl stuff. I know there are alot of people out there that like being able to wear what ever lvl stuff they want, but I for one would like having the restrictions.

    granted adding the adjusted stats would be good, but still infavor of restrictions to lvl/class
    (2)

  5. #15
    Player
    Join Date
    Mar 2011
    Posts
    972
    For a new player to fully gear up in rank 10ish gear, they are looking at spending 150k gil. This isn't reasonable as it takes like 2 hours and 5 leves to get to rank 10.

    EDIT:

    If gear was restricted by level then people would be forced to create/recycle/buy lower level gear. Thus drastically dropping the price of lower level gear, making it easier/ more fun for new players.
    (8)

  6. #16
    Player
    Sypherblade's Avatar
    Join Date
    Mar 2011
    Posts
    174
    Character
    Mirri Ross
    World
    Excalibur
    Main Class
    Lancer Lv 45
    Quote Originally Posted by JackDaniels View Post

    If gear was restricted by level then people would be forced to create/recycle/buy lower level gear. Thus drastically dropping the price of lower level gear, making it easier/ more fun for new players.
    This exactly!....lol would be kinda funny if there was an option somewhere in the game where you could see all the players who have equipped the gear before.... could see this either adding or lowering value of gear LOL!!!
    (1)

  7. #17
    Player
    Join Date
    Mar 2011
    Posts
    972
    Quote Originally Posted by Sypherblade View Post
    This exactly!....lol would be kinda funny if there was an option somewhere in the game where you could see all the players who have equipped the gear before.... could see this either adding or lowering value of gear LOL!!!
    Ooh that would be neat!
    (1)

  8. #18
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I have always been in the camp of Encourage players to wear gear at optimal level rather then force them to.

    The decrease in durability loss once at or over optimal was a big step in the correct direction. I hope that anything related to materia be it bonuses from the rocks or just gaining spirit bond on the piece will only occur after optimal.
    I will agree bigger idiot labels on gear would help as well. though it think there have been rumblings about that before.
    (6)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  9. #19
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rau View Post
    /thread

    Increases demand for lower ranked crafts/crafter.
    Gives player a sense of progression.
    No more R25 ARCs in So parties wearing r48 cuirass "because it Has more defense"
    Promotes knowdgeablity about gear (once stats matter... )


    Discuss.

    Inb4roleplayingqq
    There is one solution to that and i think that this is what SE is currently working on. First the whole idea that you can equip wtv you want was somewhat of a bad idea and now it cannot be changed because theres tons of players with much lower rank then what they have equipped. Changing the required rank would prevent these players from using their current gear and if they are out of gil then they would be pretty much screwed.

    The solution is Job specific gear. SE will release sets of gear that are specific for jobs and these will come with a level restriction. They can leave the rest of the gear we got now the way it is, it will be used as complementary gear, in between stuff... something to buy when you dont find a piece of armor for your required level or that you can share between your classes without purchasing new gear.

    Now SE should think really hard about this to not screw up the balance. They need to make job/rank specific gear more powerful and desirable then the random gear.

    (1)

  10. #20
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i always thought that if they were gonna allow lowbies to wear high gear they should have a movement penalty. a few ranks slow you down, 10 ranks and you cant move.
    (2)

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