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  1. #10
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    I think perhaps some people need to re-read what is plainly put on paper here. The stat growth is being adjusted not the rate of EXP growth. As has been stated, the entire thread is about stat growth rates. What they are likely going for (end effect) is similar to what we have now.

    High growth at low levels, low growth at higher levels. Meaning the stat difference in a player from 1-10 will be very different than a player ranked 40-50. I would think this allows more for people ranked 45-50 to be able to party together and partake in content.

    Right now we get low points to put into stats, but each stat increase takes 1 or 2 points, where high levels can take 3-4 points per stat. Effectively turning 28 allocation points in 7-9 stat points.

    Now it sounds like they want to get say 8 stat points per level early on, and say 4 stat points during the higher levels. This lowers the strength gap between players at higher rank, but still allows those with more play-time to have a slight edge. Yet not a crippling edge, over casual players.
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    Last edited by Holy_Dragoon; 08-30-2011 at 11:16 PM.