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  1. #1
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    I can support this. Not necessarily the abilities you laid out cause that was just a wall of text that I can't be bothered to read, but I've also been waiting for them to add Dancer. It was one of my favourite jobs in FFXI alongside my usual healer jobs. I'd like Dancer to be a healer or support but I'd be okay with it being a dps class too.
    (5)

  2. #2
    Player
    Naliee's Avatar
    Join Date
    Jan 2014
    Posts
    367
    Character
    Siru Kissaki
    World
    Ragnarok
    Main Class
    Astrologian Lv 70
    I suppoert this! I miss my dancer from XI and I wanna see roegs dance like galkas did!

    XI dance moves C'moon guys. I know you wanna see Roegs dance (galka dancing starts @ 1.07]
    (3)

  3. #3
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Altijacek View Post
    Snip
    You should check out the version of Dancer I made a while back. It has a similar system to your trance motif, though a bit more streamlined And my Dancer is a healer and a debuffer, with a few attacks. I've noticed this in a few peoples ideas for new jobs and classes, but abilities need to be structured within the system we currently know, and abilities cannot be bogged down with so many details. I'll show you what I mean when I update this post.

    Additionally, you should check out my Dancer idea, to show you what I meant by the streamline of my "trance" skills. http://tinyurl.com/ff14arrjobs

    UPDATE 1: Okay, after reading up on your abilities and trying to figure out your trance system, I think you need to organize the abilities just a bit more. Too many abilities rely on your concept of trance, which isn't bad but should be edited a bit. It helps to look at the systems that are already in place (defiance, aetherflow, mudras, astral/umbral, etc) and manipulate them to your idea. I know you said your trance idea was similar to greased lightning, but the concept isnt executed as such. Also, the TP costs are way too high. At the moment you have to consider that TP will never go higher than 1000, and Healers need to be able to heal quickly and effectively. Additionally, what about traits, you have none listed. I will go over your ideas and express my views on each move, as I have done with others who have made concepts like these. And as always I would hope you would do the same for my ideas as well.
    (0)
    Last edited by Eloah; 03-22-2015 at 09:15 PM.

  4. #4
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Dnc in XI healed with tp, could make their own tp, could use it for sabres for haste or healing, could heal buff and support the party, while being a godly solo class. If the bring Dnc to XIV and do it right it would be amazing. It's also the class my friend has been waiting for lol. As he(to this day) mains blu and Dnc in XI, and is still waiting for 1 or both of them to Come to XIV.
    (2)

  5. #5
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by NinjaTaru72 View Post
    Dnc in XI healed with tp, could make their own tp, could use it for sambas for haste or healing, could heal buff and support the party, while being a godly solo class. If the bring Dnc to XIV and do it right it would be amazing. It's also the class my friend has been waiting for lol. As he(to this day) mains blu and Dnc in XI, and is still waiting for 1 or both of them to Come to XIV.
    Edit for spelling, no edit on mobile forums. Lol
    (0)

  6. #6
    Player
    LordHadi's Avatar
    Join Date
    Jul 2014
    Posts
    223
    Character
    Lord Hadi
    World
    Phoenix
    Main Class
    Lancer Lv 60
    I think a dancer would do great as a saboteur, debuffing enemies.
    (0)

  7. #7
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by LordHadi View Post
    I think a dancer would do great as a saboteur, debuffing enemies.
    That could be cool. Anne depending on the 2rd hit of the rotations, depending on the 2rd move could do a debuff or something.

    Like

    Lowers enemy's blunt resistance/magic resistance/slash resistance

    Or a 2nd hit skill that increases the time of current dots/debuffs by 3 or 5 seconds? (not too long, but long enough to give it another tick or 2.

    Could also have a 2nd hit that adds drain sambas (makes all hits give a percent of damage to hp for those who don't know.) Or hast sambas(could give faster skill speed since auto attack isn't the same as xi) and maybe another that increases spell speed for makes when a spell hits

    Of course keep it like 11 where sambas don't stack, so you can take drain and haste sambas up.
    (0)

  8. #8
    Player
    Apricoth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    249
    Character
    Apricoth Daenya
    World
    Excalibur
    Main Class
    Rogue Lv 70
    This has my signature!
    (0)

  9. #9
    Player
    Amaranth's Avatar
    Join Date
    Apr 2011
    Posts
    59
    Character
    Amaranth Rainbow
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    I just hope its close to XI version of dnc.
    (1)

  10. #10
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Wasn't Dancer in XI somewhat Agi and Chr based? Other than a couple early FF titles Mog from FF6 was a dancer. If Dancer was in XIV it'd probably be the last job ties to a class like Rouge (Dex) so it can use daggers, and be like bard with its dances (Mp based). If the developers are moving away from tying jobs directly to class. In all likely hood I kind of doubt every job in the franchise will see the light of day, or at least in some form or another. Heck that gunner job in 3.0 sounds like mix of mechanic and gunner from tactics with a little bit of Xi pup tossed into the mix. But given a bunch of FF 6 references, I'd sort of like to see the only dancer job being either an adventuring Moogle or a Qiqirn (since they look like the rat folk from FF9). Lord knows what would happen if all the Mamol Ja got into dancing. On a side note wasn't there another quest where we had to dance for some well known dancer to get an emote?
    (0)

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