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  1. #11
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,289
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by JimboTCB View Post
    Bear in mind that Marauder defensive cooldowns won't be as effective as your own ones, as you'll be missing the passive traits which improve them so you'll only ever get the baseline effects if you take them as cross-class skills. As a gladiator you have a much wider range of cross-class skills to choose from, but once you equip your job crystal and become a paladin you're more limited in how many cross-class skills you can use, and you can only equip marauder and conjurer skills.
    That goes for all classes though and just not MRD - a class will often natively gain a trait or traits that boost that ability's effectiveness, but because you can't cross-class traits sadly, abilities become less potent when used on another class (like, Protect only protects against physical damage when cross class because it loses the 'Proshell' abillity which CNJ has natively that adds magic damage protection as well). Not to mention also weaponskills cross-classed like MRD's Skull Sunder are not worth cross-classing as they cannot be comboed when cross-classed, reducing their usefulness, hence I don't usually bother with these.

    Of course on the otherhand, cross-classed abilities are still very useful and can make all the difference in a fight - you just have to be wise which ones you use and which ones you ignore, a task made harder by the smaller pool of abilities to use from when a Job crystal is equipped.
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    Last edited by Enkidoh; 03-25-2015 at 08:27 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  2. #12
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Of course on the otherhand, cross-classed abilities are still very useful and can make all the difference in a fight - you just have to be wise which ones you use and which ones you ignore, a task made harder by the smaller pool of abilities to use from when a Job crystal is equipped.
    Nah, it's made a lot easier. A lot of jobs don't even have more than four or five cross-class abilities which would actually be worth taking, so there's usually a clearcut selection. Off the top of my head the only one which has serious argument over which ones to take is Warrior (Provoke may be non-negotiable, but then there's arguments to be made for every other skill except Savage Blade and maybe - maybe - Haymaker, depending on what challenges you're getting into and your personal objectives/style).


    That said, to be clear to any new players who are reading: 99.9% of the time, your Job's unique skills that you gain (as well as equipment access and bonus stats) are more valuable to you than anything you lose out on as an option in the process of becoming a Job.
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