So my take: Those should have been two different statements.*The impact of attributes will decrease as players gain in level; however, the benefits granted by gear will be increased.
^ A tad confused by that, seems rather like a slight overcomplexity where it isnt needed, stats getting worse the better you get but gear getting better as a trade off? =S Stats are usually the one thing i like to think i know where i stand in a game. I'm gonna try not to let my imagination run wild on that one though, everything else sounds just great so i'll wait and see how it turns out.
The first; stats have less impact as you level.. i.e. 5 str at lvl 1 is a lot more than 5 str at lvl 50..
The second; They will still be increasing the impact stats have as compared to before.
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