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  1. #1
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    i like the system as well, just tweek it a little and all good. using a heal on glad already adds a longer cooldown from using it, if anything make it a little longer. yes they can add more then one heal but that removes u'r other moves. u giving up one move for another.

    on top of that most this stuff probably helps more for grinding and getting parties going with any formation of groups, not endgame as much. pretty sure most glads won't have the points to be putting 2cures and haste on there bar over there own moves in something like dynamisis. like all have already said it's to make us all versatile, we all should be leveling other classes either way, we did subjobs in ffxi and this is just a way cooler way of doing it. and people who level more classes should have more versatility, it's not like putting my cure3 cures more then cure2 at lower lvs, it just waists more mp.

    at the most archer will probably be nerfed at some point an that is just the class that is overpowered not the armorer system. also when new classes come with say like haste, it will probably help with smaller party structure to be able to mix and match rather then having to find the brd that don't want to party without specific classes and a party of people expecting a brd. (i didn't mind these circumstances in ffxi and i also like larger party groups over small but i do think it would help)

    turning me after 6months into a standard class 24/7 would piss me and many off, like gaile said. i plan on leveling many classes not just one and i don't want any of them to be restricted. if they make it so i feel like a taru monk(with all the trimmings) and find myself in a game where for 5years i'm forced to play a blackmage rather then the other 8classes i have i will quit in 2minutes this time. versatility is awesome, fact i think they stole this idea from me lol, i would always say in ffxi ls chat they should of made a Shan Sung(mortal kombat character,changes into all the other ones) class that lets u use all the classes u have lv'd to 75 in one class. se has spy's in our chats!!!
    (0)

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by weeble View Post
    i like the system as well, just tweek it a little and all good. using a heal on glad already adds a longer cooldown from using it, if anything make it a little longer. yes they can add more then one heal but that removes u'r other moves. u giving up one move for another.

    on top of that most this stuff probably helps more for grinding and getting parties going with any formation of groups, not endgame as much. pretty sure most glads won't have the points to be putting 2cures and haste on there bar over there own moves in something like dynamisis. like all have already said it's to make us all versatile, we all should be leveling other classes either way, we did subjobs in ffxi and this is just a way cooler way of doing it. and people who level more classes should have more versatility, it's not like putting my cure3 cures more then cure2 at lower lvs, it just waists more mp.

    at the most archer will probably be nerfed at some point an that is just the class that is overpowered not the armorer system. also when new classes come with say like haste, it will probably help with smaller party structure to be able to mix and match rather then having to find the brd that don't want to party without specific classes and a party of people expecting a brd. (i didn't mind these circumstances in ffxi and i also like larger party groups over small but i do think it would help)

    turning me after 6months into a standard class 24/7 would piss me and many off, like gaile said. i plan on leveling many classes not just one and i don't want any of them to be restricted. if they make it so i feel like a taru monk(with all the trimmings) and find myself in a game where for 5years i'm forced to play a blackmage rather then the other 8classes i have i will quit in 2minutes this time. versatility is awesome, fact i think they stole this idea from me lol, i would always say in ffxi ls chat they should of made a Shan Sung(mortal kombat character,changes into all the other ones) class that lets u use all the classes u have lv'd to 75 in one class. se has spy's in our chats!!!
    So I want every cheat skills I can to be the ultimate job...so there is only one class really, ultimate class.

    The fact that you can switch skills instantly is bad enough. The fact that every "unbalance" skills can be equipped in massively different combinations makes any balancing a nightmare.

    Basically every patch will have to devote 80% of their time to balancing skills so people don't keep using them. And every patch a list will have to come out for "most useful and most useless skill"

    The alternative is to keep it the mess it's in now. If there's a skill/combination that's good, everyone will pick it up.

    Not a very long term solution.
    (0)

  3. #3
    Player
    Karvapeikko's Avatar
    Join Date
    Mar 2011
    Posts
    63
    Character
    Mjolnir Fomalhaut
    World
    Phoenix
    Main Class
    Weaver Lv 80
    Quote Originally Posted by weeble View Post
    at the most archer will probably be nerfed at some point an that is just the class that is overpowered not the armorer system. also when new classes come with say like haste, it will probably help with smaller party structure to be able to mix and match rather then having to find the brd that don't want to party without specific classes and a party of people expecting a brd. (i didn't mind these circumstances in ffxi and i also like larger party groups over small but i do think it would help)
    When I see Gla running around one-shotting mobs with tier 3 elemental nukes, I always get the feeling Gla should be nerfed....

    OK Arc was a bad example. I know Arcs and Thms are ridiculously overpowered, but the system allows anyone who levelled these classes to use those supermoves that makes them overpowered. Thus we end up everyone getting these abilities to solo NMs. That is not a joke. Basically anyone with 50 Thm can do it with any other rank 50 DoM/DoW class. So basically: The. Problem. Will. Always. Remain. With. Current. System.
    As long as we don't get changes, we are trapped in this cycle of levelling this and that to become a NM slaying demigod.
    (0)