Results -9 to 0 of 41

Threaded View

  1. #8
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    So what your saying is that if I want to be a good Archer... I lvl lancer to 20 then TRASH it because all I need is feint and invegerate. Then I lvl conj to 20 OR the next lvl of cure because it is extremely lame how I can heal just as much as a conj putting CURE 1-4 on a lvl 1-50 job, then I TRASH conj. Now I lvl pug to 16 for second wind and sneak attack then TRASH that class. I have no need to lvl glad and then I lvl Marauder to lvl 6 just for blood bath just for the hell of it and then i TRASH that class... (might has well toss raise on my archer too)

    Now I have the most over powered melee class in the game atm combined with every single ability that makes every other class unique thus making all other classes pointless to lvl up any further. Now I can heal myself for 400-600HP and never miss while spamming weapon skills as much as my stamina will let me combined with every single class attack buff and accuracy buff further enhancing my WTF OVERPOWERED KNOCK ARROW THREE TIMES for 1k+ damage per arrow on the initial burst in which I can reknock ASAP thus giving me around 1.5-3k (I forgot that I have comrade in arms too) TP allowing me to toss out 2-6 weapon skills. Rinse and Repeat in a matter of seconds.

    How is any of this fair let alone making the affinity system balanced?
    (0)
    Last edited by Spuffin; 03-11-2011 at 03:06 AM.