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  1. #1
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Yeah, I hate this idea. Last thing I want out of this game is to lose options. EQII ruined it for me when they did this with resist and stats. I too prefere to have 1-2 elements I specialize in. It will realy annoy the heck ot of me if they take that away.
    (0)

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    There's gear that boosts elemental affinity by a lot as it is, earrings and circlets off the top of my head, that can help influence specific shards.

    @Coglin just focus your specific elements in the Materia you set. I'm personally going for Fire/Wind/Thunder potency since those were the ones I'm focusing on currently, with some healing magic potency and enmity down (if those 2 are available) thrown in as well.
    (0)

  3. #3
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Caliburn, you do realize you can reallocate stats in this game right? Your more restricted by geting your affinity with gear then you are via stats by far.

    Someone made a comment earlier about jewelry and what not that boost affinity. So what? Now I am supposed to be forced to lose all my mind/piety I have from those items to keep my affimity with water/ice up where I like it? I do not feel thats reasonable. This is supposed to be an armoury system with player allocated stats and affinities in which players have total control over there character build and the role they play. This is a step in taking some of that which draws me to the game away.
    (0)

  4. #4
    Player
    Caliburn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    95
    Character
    Caliburn Lucent
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Coglin View Post
    Caliburn, you do realize you can reallocate stats in this game right? Your more restricted by geting your affinity with gear then you are via stats by far.
    Yes, but this is limited to a certain amount of points each go on a timer.
    (0)
    Last edited by Caliburn; 09-11-2011 at 06:48 AM.

  5. #5
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Will this mean that if you want to be the strongest mage of fire element then you have to equip all set of gear with fire attribute?

    I hope the future trend of black mage doesn't need 6x set of gear to be recruited btw... (you gotta be best at all element or you are useless.. some sort like that..) :S
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alise View Post
    [COLOR=darkred]Will this mean that if you want to be the strongest mage of fire element then you have to equip all set of gear with fire attribute?
    Fire and Int. And don't forget MIND. Without the MP, your power is powerless ^^
    But you wouldn't make great damage on wind monsters (fire is weak against wind).
    (0)

  7. #7
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Since they're removing the accessory point limit (and maybe removing a couple of accessory slots)

    Does the dev team also have plans to address the additional strain on our inventory extra earrings/rings/etc will likely cause?

    Like... are there plans to add more item inventory space? (not retainer.... although an additional retainer would be nice too) but my main concern is the items we lug about on our characters.
    (0)
    Last edited by Leknaat; 09-10-2011 at 05:43 PM.

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