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  1. #16
    Player
    MiiyoAoi's Avatar
    Join Date
    Aug 2013
    Posts
    101
    Character
    Miico Peppermint
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I'm not equating RNG to difficulty, entirely. I think that should be one of the elements, but what I am proposing is shock value. When you're falling asleep due to your body shutting down, shock wakes you up. An unexpected element intrudes when your guard is down and causes your attention and your body to react. That can't happen when you know exactly what to expect because once you've done a dungeon once, you can expected very little, if any, variation from then on.

    Think of games that you played years ago that you don't anymore due to the fact that you know exactly what to expect, and other than nostalgia, the thrill isn't the same because you know what's going to happen.
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    Last edited by MiiyoAoi; 03-31-2015 at 12:54 AM.