I'd rather the Physical Lv. 60 gear have higher base stats than Lv.50 iLv.135 gear and start at iLv1 and build up from there rather than continuing with the item level bloat. I also hope they don't insist on straight item level jumps every patch - they could afford to spread options out and give gear more intriguing stats and benefits and only push the item level up when they feel they hit a critical point when developing more content that requires them to make the jump.

The game feels very hollow when it's just a rehashed treadmill.