But they're already set to go back on the market if a month passes with no one from the FC entering..Se should do some wards cleaning and sweep away the houses that have been inactive for AT LEAST three months (I'd say less than that, but that is mine and mine opinion alone, don't rage) in the oldest wards. I know a few FCs on Balmung that have long quit since 2.2 and never returned and their houses are still there -_- ...



 
			
			
				Nope. SE withdrawed from that idea because FC house owners complained that they felt it was their right to keep something in-game that they weren't using nor paying subscription for during between-patches breaks. It was never implemented.
Effing serious? Did they just quietly do that without giving any notice in patch notes?


 
			
			
				Supa quietly. It just never was mentioned again from what I thought. I just stopped hearing about...for the longest time I thought they had implemented it but then I came to find out that it just never was.


 
			
			
				To which they never actually implemented so yeah...
If you can't log in or transfer the house over (like in an FC's case) in the time frame they offered (or any time frame that's reasonable) then why bother to own it? You should obviously lose the house to free up houses for people who actually do play.
Last edited by Ophie-Mio; 03-20-2015 at 09:15 AM.
Yeah, but freeing up space wouldn't be an issue if space wasn't limited. I played Lotro man, and having that house payment tie us down and eventually have us lose the house we loved and decorated wasn't a fun time. People spent a ton of time getting enough money to get those houses, losing them would blow for those dudes. It's better for everyone if they open up additional space rather than have people lose the houses they cared about when they played.If you can't log in or transfer the house over (like in an FC's case) in the time frame they offered (or any time frame that's reasonable) then why bother to own it? You should obviously lose the house to free up houses for people who actually do play.
They need to add instance housing that scales properly - i.e. every player can have one.Yeah, but freeing up space wouldn't be an issue if space wasn't limited. I played Lotro man, and having that house payment tie us down and eventually have us lose the house we loved and decorated wasn't a fun time. People spent a ton of time getting enough money to get those houses, losing them would blow for those dudes. It's better for everyone if they open up additional space rather than have people lose the houses they cared about when they played.
The current wards, mainly their server hardware, should be reworked into player controlled "parts of town" where you have to pay rent. Basically you rent a space, allocated by auction, for whatever purpose you have in mind - as long as you can pay the rent. Since it's by auction, it will only go to those that need it most. Supply and demand.


 
			
			
				And I say if you aren't actually playing the game anymore, why do you care about what happens to your house? Some people are not coming back and some people only come back for free weekends. If they care enough about their houses, they will make arrangements. This will only weed out the people who have no intentions of returning.
This here is the reality for a lot of wards. This is people staring at these houses while others are not able to get them. Tell me the value of them staying as is?For example:
On my server there is one plot that was sold the day personal housing came out - just around the corner of my S Personal house. There was nothing ever built on it, and the owner is a lvl 20 character...
Right next to my house is a medium FC house, 1 member, nothing has changed in or around the house for 9 month or so



 
			
			
				Which apparently they cared about enough to not visit them for 9 months.Yeah, but freeing up space wouldn't be an issue if space wasn't limited. I played Lotro man, and having that house payment tie us down and eventually have us lose the house we loved and decorated wasn't a fun time. People spent a ton of time getting enough money to get those houses, losing them would blow for those dudes. It's better for everyone if they open up additional space rather than have people lose the houses they cared about when they played.
I know a decent amount of people with a house that don't really use it. They only got because it ''was a thing to have a house'', and apparently from what I hear there are lot of plots bought on the larger servers that aren't used either.
Instanced housing sounds great. For those that only want to use their house as a personal base.
For someone that really loves having a house, complete with garden and neighbourhood I can see that being a real put off.
@Mageblack. I wrote a rather lengthy reply but got hit by the posting limit, so I'll give a short one instead.
Is the only relevant point I had in my earlier post. I believe it desires more attention then you gave it. (which was less then all the other points in my post)
It could be. Not saying it should be, but for some a house really is worth going through all that trouble.
But yes, paying cash to transfer is not a good solution. However,
the ''transfer of gil is limited'' is a bad argument in support of your argumentation because it is easily debased.
In short, it kind of undermines the rest of your argumentation.
Don't bring ''other threads'' into a discussion unless you link the relevant posts. It serves no purpose otherwise. (except to needlessly make an argument personal)You had been commenting in the other thread and I felt that most of what has been said and brought up before had already "addressed" the things you brought up. I also felt that it was going to be a little pointless to waste all this time replying when the points I made can be dismissed so flippantly.
Posting a troll reply image with a sarcastic ''K'' might not be the best way to imply that you in the process of creating a larger post in reply.
Last edited by Aeyis; 03-20-2015 at 09:53 AM.



 
			
			
				A suggestion I've been suggesting for a while, but that I doubt will be considered since it'd require a general overhaul of the housing system:
Step 1) Make instanced housing. This allows everyone to have a house, especially if instead of gil it asks for GC points or Main Scenario progress like for most of other games. I'm thinking of an instance similar to the Demon Doors in the Fable games, with house, yard with field, well and whatever. It would start with small, and will be able to be expanded through further accomplishments.
Step 2) Make the housing wards, limited as they are now (since they don't have the servers do add more currently). For a fee (like the current fees we have now), you'll be able to move your instanced house inside the ward. So for example, 4M to move your instanced Small Hut into a Mist Small Plot. Of course, the price will raise with your instanced house's size, and you'll need to select a plot your house can fit in.
This way, all those who want a house can have a house, and all those who actually care to have a neighborhood (and will use it), can have a neighborhood. Houses for all, and no more ghost towns.
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